#11
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Might want to be careful what you wish for, if the change here involves a fix for channeling. I've seen it proposed before that channeling just works too well on P99, if they were to nerf it for both PC's and NPC's then charm reliability would take a massive hit as well as some other aspects like your healers being more susceptible to interrupt.
Not sure anyone has evidence for it anyway though. | ||
#12
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Channeling is very probably overpowered on p99, I'm still gathering proof on that.
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#13
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6-18 players in places like hate, kael arena OR 4-6 player groups in places like seb, cdok should not be cripplingly reliant upon mana drain to prevent what often results in full wipes; short of killing every mob on its bind.
In classic not every group had an a stun, and not every group fighting stun immune mobs had an enc to drain to completely oom. There should be at least some reasonable possibility to interrupt mobs gating to emulate a classic experience. | ||
#14
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Quote:
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__________________
Characters:
Nephinine - 60 Iksar Necromancer Krystaps - 60 Iksar Warrior Remember. . . Iksar is the master race. | |||
#15
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Bump. I think we deserve some kind of dev comment here - this bug is well over a year old, now. . .
Is this "Working as intended" despite not being classic?
__________________
Characters:
Nephinine - 60 Iksar Necromancer Krystaps - 60 Iksar Warrior Remember. . . Iksar is the master race. | ||
#16
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When they changed this was there any proof even posted or did they just say "Hey TAKP did it so it must be right"? Cause Ive never seen proof of this and on top of that I remember vividly pushing mobs to interrupt them on live.
This shouldnt even be a question but for some reason Haynar implemented it on TAKP so now it has to be here.
__________________
"All we really lose is one Warrior."
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#17
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Heres a few posts with evidence push did exist. One is from our own EQEmulator forums. There were no patch notes or changes to push that can be found anywhere.
https://www.graffes.com/forums/showt...886#post115886 Quote:
Quote:
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http://www.eqemulator.org/forums/showthread.php?t=40405 Quote:
__________________
"All we really lose is one Warrior."
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#18
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These posts imply that bard mana drain should also be unresistable in line with the enchanter line to help drain raid targets. Would make sense and be nice.
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#19
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Wait a second, are we really arguing whether or not pushing an NPC used to interrupt its casting back on live?
Everyone who played EQ back on live knew that and witnessed it first hand. I'm not even sure why this is being discussed. "Walking" caster raid mobs around by having everyone push from behind and the tank directing it was done by all or most guilds to prevent CH's, gates and such. Pure melee mobs were often pinned by having the tank in a corner where possible. | ||
#20
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Quote:
__________________
"I am somewhat preoccupied telling the Laws of Physics to shut up and sit down."
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