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#131
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I did not create the definition of Min/Max for games primarily focused on acquiring items and playing an endgame to acquire endgame items. There are people who are changing the definition of Min/Max to fit their own arguments for sure. Please go and talk to them if you think it's a problem. I am using the correct and normal definition of Min/Max already. This definition is which race/class combination is the strongest in the endgame. In the case of Shamans, Ogre Shamans are the Min/Max option.
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#132
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![]() godamn DSM just got pimp slapped by a real G
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#134
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![]() I enjoy reading your posts and even viewing some of your videos.
I must ask, if soloing ww dragons isn’t to do with minmax then why have you spent thousands of hours between videos of soloing ww dragons, maths and general forum posting to support your arguments that fsi is min max? | ||
#135
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#137
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I make videos showing examples of how the game works, to support my arguments. Soloing WW Dragons is a good example of what a long face tanking fight looks like on a Torpor Shaman. The reason why long fights are useful evidence is because it "Steel Mans" Iksar/Troll Regeneration. There is nothing special about WW Dragons in terms of Min/Maxing. It is literally just an example fight, which people have tried to twist into me being "obsessed" with them. I don't have time to create videos on every single fight a Shaman could possibly do. If I wanted to claim Iksar/Troll Regeneration is barely used at level 60 in a lazy way, I could easily just post videos of 2-3 minute fights. You would only get 160-240 HP back per fight in that case from Iksar/Troll Regeneration. This is 1/5th of a Torpor, and negligible at best. Instead I show the strongest position for Iksar/Troll Regeneration, which are long fights, and then explain why FSI is still better from a Min/Max perspective. I just want people to get the correct information on the game. I am not sure why that is such a problem for people.
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Last edited by DeathsSilkyMist; 01-18-2024 at 05:45 PM..
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#139
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![]() But soloing ww dragons isn’t a min max situation so it isn’t really valid evidence.
In minmax situations stamina isn’t an issue for shamans. From what I can tell shamans end game (so min maz) role is in tov landing resist debuffs, slow and patch healing. Oh and buffing. How applicable are ww dragon solos to these? Edit: sorry guys, I’m getting drawn off topic. Defining and testing min max is really beyond the scope of this thread. Please accept my apologies. | ||
Last edited by Jimjam; 01-18-2024 at 05:47 PM..
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#140
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But for a moment, let's humor your idea that Raiding is the only thing that matters. https://www.youtube.com/watch?v=bq39ybDWx-k - This is an example of raid buffing 10 people. In that time, an Iksar/Troll would gain around 1k HP over a Barbarian/Ogre. This is the equivalent of 1 Torpor. A raid is gaining no benefit from a Shaman recovering 30 seconds faster after a buff session. An important role Shamans have in Raids is landing slows. Shamans use https://wiki.project1999.com/Di%60zok_Oracle_Shillelagh in melee to potentially land slows faster in critical fights. FSI increases your chance of landing a proc, because your autoattacks are not being interrupted by a random stun if you gain agro. You are also reducing the odds of your cast Slows being interrupted. Iksar/Troll Regeneration is too slow to save you from a Flurry Drake quadding you for 700, so FSI is more useful. Any Shaman who consistently gets agro from a raid mob is dying in like 30 seconds or less. Iksar/Troll Regeneration isn't going to save you. The only time Iksar/Troll Regeneration is somewhat useful in a raid is reducing AoE damage from the few fights where you can't really resist it. Increasing the chance of landing slows is more important than that since AoE damage is already manageable without Iksar/Troll Regeneration.
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Last edited by DeathsSilkyMist; 01-18-2024 at 06:00 PM..
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