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#1
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The dungeons look fantastic.
Haven't experienced any crashes myself, although I have seen some minor graphical glitches with the treetops in Oasis and South Ro. Hope Sir Jun isn't done, but if he is, I appreciate all the work done, sir. | ||
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#2
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Everything, split into ~2gb zips ea, all s3d thrown into a single dir for easy dropping into EQ dir:
v1 >> https://drive.google.com/open?id=119...91WOOmsDNyJ1cD v2 >> https://drive.google.com/open?id=1os...bXTP588RLEVyhe Extract these in order (v1, then v2) because v2 may have improved some v1 files. Some screenshot comparisons would be appreciated, though ~ even just for 1 or 2 zones to see what we're working with, here. I see nice textures, but it's hard to compare the difference from my non-artist eyes.
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Xblade & Magicite, p99 Red
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Last edited by mischief419; 12-06-2019 at 02:07 AM..
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#3
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Quote:
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#4
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Thanks for all the work!
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#7
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Thanks for all of the work you’re doing on this. I’m excited to try it! Is there a place where I can download all of the files at once?
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#8
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* Highkeep textures too bright (some of it seems pure white?)
[You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] * Dervish rock things in lavastorm still have the white texture (screenshot earlier in post) * Kelethin rails aren't transparent [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.]
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Xblade & Magicite, p99 Red
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#9
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You should check out the river in Everfrost, neon purple!
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#10
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Not sure on the other color issue, but I wonder if the process being used is not saving the conversion to PNG with the transparencies. I'm not a graphics guy, but I think it needs to save the conversion in PNG 24 format.
I'd love to use these, but killing the transparency in the screens I've seen gives me pause =( | ||
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