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  #1  
Old 04-30-2013, 02:03 PM
Lanuven Lanuven is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
By that logic is it better to never fix it?

Like if something is on fire for 2 days straight.. and then is finally extinguished, do you say what the fuck, let it keep burning, it's been going for 2 days!

Not everything is easily fixable. And, to be quite honest, it took a hell of a long time for people to provide specifics of what exactly was wrong with it. (Thanks Treats)
In my opinion, yes it still needs to be fixed. But the damage has already been done. At this point its more or less just preventative measures from it happening again.
  #2  
Old 04-30-2013, 02:29 PM
fohkure fohkure is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
By that logic is it better to never fix it?

Like if something is on fire for 2 days straight.. and then is finally extinguished, do you say what the fuck, let it keep burning, it's been going for 2 days!

Not everything is easily fixable. And, to be quite honest, it took a hell of a long time for people to provide specifics of what exactly was wrong with it. (Thanks Treats)
I liked this allegory... and the fact a dev came in here to tell you, ever so politely, to stop criticizing him. Do you bitch at volunteer workers who take too long to get your soup and cot, too, Harrison?
  #3  
Old 04-30-2013, 02:34 PM
Rhambuk Rhambuk is offline
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nilbog derailment. thread officially ovef
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  #4  
Old 05-01-2013, 03:49 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
By that logic is it better to never fix it?

Like if something is on fire for 2 days straight.. and then is finally extinguished, do you say what the fuck, let it keep burning, it's been going for 2 days!

Not everything is easily fixable. And, to be quite honest, it took a hell of a long time for people to provide specifics of what exactly was wrong with it. (Thanks Treats)
Cleanse it all with righteous fire Nilbog. No item, no currency, no character to remain. Only the untouched powder of velious for unclad feet shall remain.
  #5  
Old 04-30-2013, 02:03 PM
nilbog nilbog is offline
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Guilds weren't the only ones who took advantage of mechanics. I imagine many groups with invis/ivu-ers were enjoying easier pulls, respectively.

It's the details that are tough to deal with and I bothered kanras enough for him to write it all. Specifically, distinguishing direct hate from indirect hate.

Eliminating this overpowered mechanic will likely shed light on the next one. And, eventually we'll get them all :x

The bright side.

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  #6  
Old 04-30-2013, 02:59 PM
Nirgon Nirgon is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
And, eventually we'll get them all :x
You still doing the "time line true launch" after you get all this stuff banged out?
  #7  
Old 04-30-2013, 08:41 PM
Razdeline Razdeline is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Guilds weren't the only ones who took advantage of mechanics. I imagine many groups with invis/ivu-ers were enjoying easier pulls, respectively.

It's the details that are tough to deal with and I bothered kanras enough for him to write it all. Specifically, distinguishing direct hate from indirect hate.

Eliminating this overpowered mechanic will likely shed light on the next one. And, eventually we'll get them all :x

The bright side.

[You must be logged in to view images. Log in or Register.]
Trying to quantify fixes for overpowered "classic mechanics" have will not fix the problem of a specific class being under-powered to begin with (classically).

Leave classic mechanics, classic. Part of the nostalgic drive that people play this are in respect of each class having that "Niche" use.
  #8  
Old 05-01-2013, 09:26 AM
nilbog nilbog is offline
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Quote:
Originally Posted by Razdeline [You must be logged in to view images. Log in or Register.]
Trying to quantify fixes for overpowered "classic mechanics" have will not fix the problem of a specific class being under-powered to begin with (classically).

Leave classic mechanics, classic. Part of the nostalgic drive that people play this are in respect of each class having that "Niche" use.
Not sure if you're implying we're unclassically changing something in regards to invis pulling, but we're not.
  #9  
Old 05-01-2013, 09:29 AM
Rhambuk Rhambuk is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Not sure if you're implying we're unclassically changing something in regards to invis pulling, but we're not.
Can we ever see bug implementations? not exploits but things like graphic bugs?

definitely at the extreme bottom of list of things to do but i miss my graphics bug!
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Don't let the door hit you on the way out.

Oh yea .... Piss Off.

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  #10  
Old 05-01-2013, 09:59 AM
nilbog nilbog is offline
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Quote:
Originally Posted by Rhambuk [You must be logged in to view images. Log in or Register.]
Can we ever see bug implementations? not exploits but things like graphic bugs?

definitely at the extreme bottom of list of things to do but i miss my graphics bug!
What exactly? Like, large races using a guise will display to subsequent players zoning in as a large dark elf. That would be considered a graphic bug.

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I stopped believing Velious could ever be released on this server...Better hope for the other project to complete.
Coooooool.
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