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#1
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Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#2
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ITT: Player ignores known truth sayer while continuing on his crusade of idiocy.
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#3
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Hey look someone who knows how to play a bard posting.
Put him on ignore too, busta. | ||
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#4
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Having played, raided, and pvp'd as a bard on live back in the 'old era(classic->velious)' I can confirm that mez and charm were longer 18 sec songs, whilst regular buffs were 12 sec.
Back in live it was difficult to get 4 twist because there was no extra time added for latency, which back then was usually 200ms+, leading to the experience steaks was talking about. On red99 as it is currently, 4 twisting is np, its easier than it was in live. As for dots, I'm actually unsure. Its hard to rely on subjective memory especially when its being clouded with emu experience. But I can say that there is a pvp issue. Not every time, but semi-often PVP ticks will miss and you'll only get 2 messages instead of 3. This inconsistency should be fixed, but I am unaware if this may be down to how ticks work.
__________________
Phantom <Azrael>
Former good times with <Red Dawn><Neriak Chess Club><Vae Victus><Founding Fathers><Los Banditos><Blood Money> fighting the Zerg. ![]() | ||
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#5
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I believe that sometimes if you're too far away you just don't get a message, but it still ticks. Anyways this is fairly easy to test.
Mez and charm were definitely not *longer* than 18 seconds in classic, though they may have been 3 ticks (or in charm's case a max of 3 ticks). edit: oh I think I misread what you said. But yeah I think you're basically right.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#6
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Quote:
Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||||
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#7
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There are soo many bard changes that happened Kunark+ that are currently still in, lv 19 invis song having see invis, Jonathan's line of songs not requiring targets, Selo's not breaking root, or just broken things like Psalms not having DR/PR counters, charm/fear not in pvp. A lot of these things make sense, and are still in because they are truer to the classic 'vision' and balance, but now we're getting into the subjective already. I'm curious what we'll settle with the 'vision' and for what time period? I'd argue the longer charm was intended (albeit quite later). But I'm finding personally the shorter charm to be more dependable in terms of timing. Bards are generally great and functional on this box, but if we're gonna keep changing bards, let make sure we have some of the classic tools that work as intended hey? [You must be logged in to view images. Log in or Register.]
__________________
Phantom <Azrael>
Former good times with <Red Dawn><Neriak Chess Club><Vae Victus><Founding Fathers><Los Banditos><Blood Money> fighting the Zerg. ![]() | |||
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#8
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Actually some of those things are legitimate bugs. The Jonathan's line was changed on blue I think so it was also changed on red, but it used to require a target on here (fun fact: it used to also bug out and give people 180 points of rune). As for the psalms, that's also a bug and they took out the PR/DR counters only because there was a bug where it was removing ALL PR/DR counters, not just 1. But originally on p99 it gave a damage shield and uthgaard changed it to the more classic version we have now before kunark launched. And it hasn't been fixed since then probably because it isn't high priority, but it's been reported.
Basically what I'm saying is, don't assume everything has been changed on purpose. edit: also I'm still unsure of what the targeted mez durations were in classic. I think those were always 3 ticks and nothing in the patch notes I read suggests they were ever changed (except song of twilight being night-only until a couple months after epics): http://web.archive.org/web/200105220...ll.asp?Id=1009 http://web.archive.org/web/200105220...ll.asp?Id=1045 http://web.archive.org/web/200203082...Twilight&type= http://web.archive.org/web/200107140...e+Strike&type=
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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Last edited by Lazortag; 03-01-2012 at 02:51 AM..
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#9
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http://web.archive.org/web/200106110...st=6&mode=list http://web.archive.org/web/200010180...asp?Class=Bard http://crys.org/everquest/spells/bar...k=1&maxrank=65 The last one isn't a classic source, but since durations were never shortened it's valid. Quote:
Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||||
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#10
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Jette > Giegue
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