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Old 03-02-2025, 09:09 PM
loramin loramin is offline
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Originally Posted by Wilshire [You must be logged in to view images. Log in or Register.]
For example, how much does it cost a cleric to buy all of their level 12 and level 16 spells?
First off, Clerics don't have level 12 or 16 spells: Intelligence casters get them every four levels, but Wisdom casters only get them every 5 (5/9/14/etc.).

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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Just get those essential spells as you level and backfill when you can <3
This. Most of the level 9 Cleric spells are garbage. Root is the only one I'd consider essential, with Center, Fear, and maybe Sense the Dead being potentially useful. You won't care about resists, won't want a summoned hammer, won't be AEing anything, stamina doesn't work on P99, etc.

14 has more good spells, but still plenty of garbage. Bind Affinity, Healing, and Invis vs. Undead are essential, and Symbol, Smite and Expluse Undead are probably worth it also. But you probably won't be dispelling, buffing resists, summoning a lightstone or sensing summoned things (although that last one might be useful in niche situations in the future, so maybe get it eventually).
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  #2  
Old 03-03-2025, 11:41 AM
cd288 cd288 is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
First off, Clerics don't have level 12 or 16 spells: Intelligence casters get them every four levels, but Wisdom casters only get them every 5 (5/9/14/etc.).

Second ...



This. Most of the level 9 Cleric spells are garbage. Root is the only one I'd consider essential, with Center, Fear, and maybe Sense the Dead being potentially useful. You won't care about resists, won't want a summoned hammer, won't be AEing anything, stamina doesn't work on P99, etc.

14 has more good spells, but still plenty of garbage. Bind Affinity, Healing, and Invis vs. Undead are essential, and Symbol, Smite and Expluse Undead are probably worth it also. But you probably won't be dispelling, buffing resists, summoning a lightstone or sensing summoned things (although that last one might be useful in niche situations in the future, so maybe get it eventually).
IIRC correctly don't Necros shift to 5 levels between spells at some point? Maybe I'm misremembering but I feel like I remember noticing that at level 24 they switch to 5 levels (so next at level 29, next 34, etc.).
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