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  #31  
Old 09-24-2024, 08:09 PM
Namsaknoi Namsaknoi is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
I vaguely remember this too, but there's no https://wiki.project1999.com/Patch%20Notes mentioning it ... although Verant liked to keep tradeskill recipes a big secret, so that doesn't prove anything.

I did find an old Wayback Machine cut of EQ Traders, supposedly from 1999, that shows both gems existing: https://web.archive.org/web/19991128...eqtraders.com/. Interestingly, they claim that there was no recipes for blue diamonds ... but also, that page mentions enchanted velium, which clearly didn't exist in 1999 ... so I think it's actually a later archive, and Wayback is just confused about dates.

But the fact that (by Velious) the tradeskill addicts on that site (and on Caster's Realm, the Enchanter site) hadn't yet figured out the recipes for Blue Diamonds at least strongly suggests that they were added in late Kunark.
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Got it maybe I misread your post. I'd also note that the planes were in development well before Vox/Naggy were first killed. It wasn't their deaths that prompted the devs to think more "raid" type content was needed.
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Meaning could people craft things with them? unsure about blue diamond but certain black sapphire jewelry is craftable pre-Kunark.
Nice, thanks for these, yes I think so too, I just did a quick search and looks like black sapphire is also used for that Vox white scale cloak quest, and yes I just can't find that patch note regarding blue diamond, I will try to post the link if I manage to find it somewhere
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  #32  
Old 09-25-2024, 03:47 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Overall I think this is accurate, but not sure I would say that not many people reached 50 out of the total population of players. It certainly took people longer than it would today, but there were a solid number of level 50s by the time PoF came out.

I thought Megaladon (or other massive lake NPC) was never in beta and was just a rumor or otherwise there were stray references in code etc. that indicated they had thought about putting one in there and never did. Mayong Mistmoore existed as a standard NPC during Beta?

I also don't recall no 800 x 600 till Velious. Pretty sure I was playing on that resolution in Kunark as it had been around for a few years by then. You could still see chat/combat text while meditating with spellbook btw (not sure if that last sentence was you saying you couldn't).
Two major diffs. During first year:

1) There were way more players than hardcore players, the ratio was probably 100:1. Honestly, maybe larger. This is the opposite of today, and also the opposite of the past 2 decades more or less on this IP.

2) The hit status of EQ created a fast crop of servers. There were two waves of servers if I remember correctly. So those on the first wave servers, that's the initial hardcore population. A server like Quellious was second wave and had a diff growth curve simply b/c they had to homegrow hardcore more or less from scratch. No char transfers yet.
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  #33  
Old 09-26-2024, 12:30 AM
Rygar Rygar is offline
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You can't exactly recapture the magic. I do remember doing the Langseax quest literally 15 times before getting my Langseax of the Wolves and I thought I was the dopest warrior to ever walk Norrath. But even on a refresh server most probably wouldn't bother.

I think the only thing at this point that will come close to recapturing the original spirit is a full on 'season of discovery' similar to WoW. You would literally have a custom server with potentially different mechanics, spawn locs or even spawn dynamics (static locations change? what? no camping rares? mobs have a chance to spawn on top of you the longer you engage?), different items / spells / effects.

It would not be classic, but there would be no wiki and I think it would be amazing. Rumors would abound and mechanics would be misunderstood.

Sadly, for an emulator probably too much client limitations since it can't be altered, and P99 does not have the dev power for it.
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  #34  
Old 09-26-2024, 02:18 AM
Jimjam Jimjam is online now
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Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
But even on a refresh server most probably wouldn't bother.
Dude, as far as I could tell I was the only person doing this quest on Quarm despite it being a DOPE weapon easily attainable at 20 (just get a necro XPing in the area to kite the kill).

Was a little sad about that, ngl!
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  #35  
Old 09-26-2024, 09:43 AM
Sadre Spinegnawer Sadre Spinegnawer is offline
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Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
You can't exactly recapture the magic. I do remember doing the Langseax quest literally 15 times before getting my Langseax of the Wolves and I thought I was the dopest warrior to ever walk Norrath. But even on a refresh server most probably wouldn't bother.

I think the only thing at this point that will come close to recapturing the original spirit is a full on 'season of discovery' similar to WoW. You would literally have a custom server with potentially different mechanics, spawn locs or even spawn dynamics (static locations change? what? no camping rares? mobs have a chance to spawn on top of you the longer you engage?), different items / spells / effects.

It would not be classic, but there would be no wiki and I think it would be amazing. Rumors would abound and mechanics would be misunderstood.

Sadly, for an emulator probably too much client limitations since it can't be altered, and P99 does not have the dev power for it.
No tweak can "surprise" me about this entire property. I am betting I am far and away the norm.

Far and Away was when Tom and Nicole fell in love.

The Oklahoma Land Rush movie never depicts the fact, as all those white folk sprinted and tore into Oklahoma, Native American faces already in Oklahoma were saying, "Damn, this is just like what will happen to the Palestinians in 1948!" Apt analogy, I agree, but I would say, it's all in how you play that shitty hand. Tribes owned it. Palestinians, not so much.

I. Still. Believe.
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  #36  
Old 09-26-2024, 08:18 PM
Elijah850 Elijah850 is offline
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[QUOTE=loramin;3701423]I'm not sure they are the parents of Kerafym; I think Dozekar might actually be Kerafym's dad (it's mother is unknown), and the reason he was cursed was because he bred with another type of dragon.

At least according to our wiki, Vox/Nagafe wanted to breed a second Kerafym, but that plan was thwarted and they were banished.

Kerafyrm was the first prismatic dragon, the offspring of an unknown fire dragon and an unknown ice dragon. Lord Nagafen and Lady Vox sought to give birth to a prismatic dragon that they could control. For their temerity, they were forever locked away inside their respective lands. thats from https://eq2.fandom.com/wiki/Kerafyrm_(Lore)
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  #37  
Old 09-26-2024, 08:28 PM
Elijah850 Elijah850 is offline
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Found this. I'm just ready for Green 2.0 so Castle2.0 can try to break his own "records" [You must be logged in to view images. Log in or Register.]

I. Veeshan Chronicals

It is told, in the legend of an age long past, relayed from generation to generation of the old civilizations, the history of life on Norrath began with the Dragon God Veeshan. What elements of this recounting are accurate cannot be fully surmized, as there are many versions of the tale, but it is generally accepted throughout the annals of history that the broader themes and aspects are undeniable.

In the beginning of history on Norrath, the Mother Wyrm, Great God Veeshan, marked the land with her talons, creating the three gigantic crevices on the continent Velious that are known as the Scars of Veeshan (The magic she placed here prevents the Continent from melting). By this method, Veeshan claimed Norrath as spawning ground for her kin. Veeshan's first two broodlings on Norrath were a red drakeling, and a white one. Thus, dragonkind were the first inhabitants and the most ancient race of Norrath. It is told that Veeshan left soon afterward to claim other worlds in the same manner, and over the course of the ages lesser gods came to create the other races on Norrath, known to dragons as the "second generations."


II. Kildrukaun and The Council of Elders
When Norrath was set upon by the intrusion of the lesser gods, the dragons determined to create a Council of Elders to ensure the supremecy of dragonkind over the younger races of Norrath. While many in the council were content to live seperate from and in peace with this "second generation," they still believed that Norrath belonged rightfully to dragons alone, by the will of Veeshan. Still, there were others who could not suffer peaceful coexistence of any sort, and longed for the destruction or enslavement of the younger races. The history of the Council of Elders is shrouded in secrecy and ancient ritual, and little is known for certain of their order.

What is known, is that at some point in history a drake named Kildrukaun was appointed Arch Priest of Veeshan through divine rite and ceremony. Kildrukaun, though a being of great wisdom and calm heart for regard of his own people, still held a powerful hatred for the second generation, desiring their complete annihilation. His first decree was to condemn the unification of souls between dragons whose elemental influences were of opposition. It was of his belief, and thus the belief of the council, that such a union was against Veeshan's will and would have dire consequences upon the entire dragon nation. As fate would have it, it would be only a matter of time before this decree was broken.

Two young dragons of opposite elemental powers - one of fire (Dozekar "The Cursed"), the other of ice (Un-known) - fell in love. They bequested the Council of Elders for permission to mate, and made appeal to Kildrukaun himself. Hearing of their plight, Kildrukaun was quick to dismiss any blessing and forbade them from ever fulfilling their desires. The two dragons were disheartened by the event, but for them the choice was clear - they would defy the wisdom of the council to be together, whatever consequence it might bring.

III. Kerafyrm and Kildrukaun's Prophecy
The two secretly fled to an unknown, isolated corner of Norrath. There, they bound their souls in a sacred union unique to dragonkind, and hatched the first prismatic dragon. They named their hatchling Kerafyrm, which means 'almighty son' in the ancient tongue of the dragons. When knowledge of this event came to the council, the two star crossed lovers were punished by death (Dozekar Was cursed to Die and be Reborn as a trial within the Temple of Veeshan for all eternity).
Kildrukaun, however, took pity on their child, and came to look upon the prismatic's creation as that of Veeshan's will. Inspired and intrigued by Kerafyrm's existence, yet wary of the consequences, Kildrukaun undertook personal governence of raising the young drakeling. Throughout Karafyrm's childhood and adolescence, Kildrukaun never interacted with the prismatic dragon, but served as the dictator behind his mentors. Eventually, Karafyrm rose to a power unseen within any dragon of his still fledgling age.

During this time, the dragon nation had split into two seperate factions of opposing power - The Ring of Scale, who fled the dragon continent Velious and took up residence in Kunark (Only to War and be shatterered by the Iksar)- and The Claws of Veeshan, the original order and council of dragonkind.
It was known that Kildrukaun was furious with the division and he strongly believed that it was Veeshan's will for the dragon nations to reunite once again, lest they become as weak and pitiful as the second generation. Kildrukaun prophesized that Karafyrm would lead The Claws of Veeshan in a great civil war against The Ring of Scale that would reunite the factions and fulfill Veeshan's will, Kunark would be the battlefield. Kerafyrm was known as the Prophetic Savior - a champion of the Claws of Veeshan whose destiny had yet to be filled.

However, the council dismissed Kildrukaun's prophecy, exclaiming that although they must find a way to bring the Ring of Scale back under the wing of the elder council, they could not wage a war and abandon the threat of the giants of Kael Drakkal. Kildrukaun was furious, although he did not confront the council directly. Over the passing centuries, he swayed three of the council elders to his side and personally oversaw Kerafyrm's final stages of growth.

IV. The Sleeper

When he was ready, Kerafyrm quickly ascended through the ranks of the Claws of Veeshan, eventually becoming their most powerful general. He led several successful campaigns against the rising threat of the giants of Kael and his influence grew among the elders of the council. However, something dark grew within him -- his bite became venomous and his talon ruthless in its command over his troops and allies. Eventually, his dominion and influence was nothing short of a monstrous creature of pure malignant hatred and an unrivaled lust for destruction and chaos.

The Council of Elders had no choice but to order Kerafyrm's destruction - a ruling that Kildrukaun was present to hear. Kildrukaun, always tactful and cautious, decieved the council by conding this action. Shortly thereafter, Kildrukaun and the council elders whom the arch priest had managed to sway with his charismatic diplomacy flew to Kerafyrm, where the five of them made preparations for the inevitable war to come.

Although short lived, the war between Kerafyrm's legions and those of the Claws of Veeshan was a near crippling blow to the survival of the elder dragon council upon Velious. Kerafyrm's legions were severely outnumbered by those of the elder council, but time and time again they displayed their awesome strength and power. Eventually, Kerafyrm was restrained and taken to what would be his place of indefinite slumber.

The circumstances of Kerafyrm's defeat and imprisonment are a somewhat vague issue. The story has been relayed differently throughout the ages and depending upon whom you ask. Some believe that Veeshan herself briefly returned to Norrath to Sort the issue herself. Although there is little evidence to suggest that Veeshan ever did return to Norrath, it is conceivable to many scholars that it would have taken the powers of the Goddess to subdue a creature as destructive as Kerafyrm, and if ever she needed a reason to return, this would probably have been it. Still, it is more likely that this legend is the result of mistelling the story through the ages, and references that are interpretted to mean "Veeshan the Goddess" actually mean "The Claws of Veeshan."

In any case, it would have been a magnificient propoganda ploy by the council of The Claws of Veeshan to bring the aspect of divine intervention into this affair. It was, after all, the council who allowed Kerafyrm's continued existence, who were fooled and betrayed by Kildrukaun, and ultimately were responsible for the war and the creation of one of the most destructive and dangerous elements known to Norrath. To relay Kerafyrm's creation as something that was out of their control, and the subject of divine providence and prophecy, would maintain the image of untarnishability that many held in regard to the council.

The most likely scenario is this: The legions of the Claws of Veeshan outnumbered Kerafyrm significantly enough to subdue him, but could not destroy him. Therefore, they placed him in a tomb and held him prisoner with powerful magic, and banished Nagafen and Vox to their respective lairs of Lavastorm and Permafrost. The council appointed four powerful dragons of seperate elemental influence to guard Kerafyrm, and instituted a selective breeding program to produce replacement warders over the ages. Meanwhile, Kildrukaun and the other traitorous elders who had aided Kerafyrm in his war fled Velious to unknown locations, awaiting the return of their master.

Henceforth, Kerafyrm was known as "The Sleeper," and the subject of much secrecy and sacred legend among the dragons.
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  #38  
Old 09-27-2024, 01:56 AM
Jimjam Jimjam is online now
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I don’t buy Naggy/Vox being prisoners.
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