Quote:
Originally Posted by Gloomlord
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If all wizard has going for them is getting people to the planes and raid mobilisation, which feels like it's tacked on just so wizard have something to do, then can you see why people might think they're the most lacklustre class in the entire game?
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It probably felt worse back when push interrupt kept mobs from gating and chealing, but since then burst damage has been needed more.
Quote:
Originally Posted by Gloomlord
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You want stuns and roots for a group? Get a paladin.
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The two are among the least played classes in the game, if not the very least; find one and/or the other and there's your backup CC in case other more capable classes die to resists. Enstill (PAL) holds for roughly 30 seconds against dark blue targets on average, usually just enough to camp out versus 1-2 targets. That works well in groups with plenty of DPS, but otherwise needs to be reapplied enough to distract from tanking. More roots, in this case from WIZ, more survivability if the true CC class goes down. And for targets that can't be stunned, wizards have the answer paladins don't, burst DPS.
Quote:
Originally Posted by Gloomlord
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There's zero reason to have them in a group. If you want evac, get a druid.
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Again, burst damage versus mobs that gate/complete heal or players trying to kill steal.