Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 12-19-2021, 01:52 PM
Balimon Balimon is offline
Fire Giant

Balimon's Avatar

Join Date: Mar 2013
Posts: 802
Default

Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
Mages are tethered to merchants selling reagents. I never played a mage, but that seems like it'd be a pain in the butt for a non-porting class.
It's not a big deal at all, you have to sell sometimes right? Well just sell where you can buy malachite, and if not, bring 1-2 bags worth with you before you go. The biggest limiting factor on mage is finding camps that have enough single pulls to get your maximum exp per hour, definitely not reagants!
__________________

[ Kurrat - Arch Mage ]
[ Kurrate - Crusader ]
<Legacy of Fire>


  #2  
Old 12-19-2021, 03:06 PM
PatChapp PatChapp is offline
Planar Protector


Join Date: Jul 2021
Posts: 1,162
Default

Quote:
Originally Posted by Balimon [You must be logged in to view images. Log in or Register.]
It's not a big deal at all, you have to sell sometimes right? Well just sell where you can buy malachite, and if not, bring 1-2 bags worth with you before you go. The biggest limiting factor on mage is finding camps that have enough single pulls to get your maximum exp per hour, definitely not reagants!
Yeah I think I ran out of malachite one time. Just not an issue if you plan ahead at all, 2 x10 slot bags last a good while
  #3  
Old 12-19-2021, 03:08 PM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,719
Default

Quote:
Originally Posted by Balimon [You must be logged in to view images. Log in or Register.]
It's not a big deal at all, you have to sell sometimes right? Well just sell where you can buy malachite, and if not, bring 1-2 bags worth with you before you go. The biggest limiting factor on mage is finding camps that have enough single pulls to get your maximum exp per hour, definitely not reagants!
just have a druid parked in the same area. Log to the druid to harmony the camp, snare park some away from eachother - whatever needs doing then switch back to mage, summon and destroy the now broken camp.
  #4  
Old 12-19-2021, 03:13 PM
ReoDobbs ReoDobbs is offline
Kobold


Join Date: Aug 2013
Posts: 153
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
just have a druid parked in the same area. Log to the druid to harmony the camp, snare park some away from eachother - whatever needs doing then switch back to mage, summon and destroy the now broken camp.
And you think managing this would somehow be quicker than leveling with a wizard? You're now leveling two different characters, even if you can somehow rationalize that this is faster
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:57 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.