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Originally Posted by DMN
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Speaking of classic, this seems pretty "classic asston". He latches on to some minor detail, draws some bullshit conclusion from it, yet is completely ignorant of everything important surrounding that detail -- or perhaps I should say he pretends to be ignorant. What he was saying is that if charm breaks at a certain time, it may prevent him from being able to refresh mesmerization(aoe mez) towards the end of its duration, allowing several mobs to break free of mez. Nothing more and nothing less. Yet strangely, in asston's bizzaro world, this guy who apparently can't recharm a mob for 24 seconds STILL DECIDES TO USE THAT SPELL. Is he suicidal or is asston just a moron? We will let the(unfortunate) readers decide.
Gee, imagine that, asston. It must have been such a horrible spell they decided to simply delete from necro spellbooks to save them the plat for buying the spell. Or perhaps it wasn't as shitty of a spell your dumb ass thinks? Hrmmmmmmm.
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Here's this dumb fucking baby again, holy shit. You're so far up my fucking ass the least you could do is give me a reach around. I'm here enjoying all this proof that everything I say is correct and you have to come shit up my thread still with your retarded insults and little baby name calling. Every post you make you're just more off topic than the last.
Why we just put some actual quotes out there?
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My favorite way to break a big spawn of blues is to take a tank, cast
Feedback (a damage shield) on him, tell him to run into the middle to
get them all mad at him, then center a Mesmerization on him. Repeat
as needed until they all fall asleep. Then we fight the monsters one
at a time, retreating to heal if necessary. The damage from the
Feedback keeps the monsters mad at him instead of me, so I am free to
cast. Don't try this with whites and up. Too many will resist and
they chew up the tank too fast.
If we need more firepower, I charm one of them, but that is very
unreliable and dangerous. A pet gone wild can easily prevent me from
casting for the duration of a Mesmerization (24 seconds), allowing the
whole horde to wake up and kill us all. That's if it doesn't just
kill me outright.
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Once again, stop derailing the thread with easily proven lies, this person clearly states a pet break can prevent casting for the DURATION of a Mesmerization, they even specify the seconds, and then they even mention at the end that is if the pet doesn't kill them before the mez breaks. Not only that but they even say charm is "VERY UNRELIABLE AND DANGEROUS". Oh my gosh!
On top of that the guy is fucking talking about duoing with a tank and not even using charm and you're trying to make it sound like he "STILL DECIDES TO USE THAT SPELL." Yeah no shit you dumb fucking retard and he clarifies it is extremely risky to use. Absolutely nothing like P99 where charming is a piece of fucking cake and entails basically zero risk as you yourself confirm over and over by saying nerfing channeling still wouldn't be enough to slow down the easy OP Enchanter class you no skilled retarded fucking morons love so much.
YOU ARE CONFIRMED TO BE A DUMB FUCKING PIECE OF SHIT, STOP POSTING IN MY THREAD, NOTHING YOU SAY IS TRUE
You're too fucking stupid to even look at the other posts on that page like the one saying someone knows an Enchanter who can break Lord camp. Everyone is pumped on fine steel buffed animation pets and literally no mention of charm is found except that it is risky as fuck. Maybe if you actually cared to find the answer you would have read it for yourself instead of grabbing my cock again the second I post and making up a bunch of bullshit.
Does your Mom know you're posting here? I'm going to tell her.
P.S. Even though it's well past your bed time and your Mom and I have been waiting patiently for you to go to sleep I'm going to read you one last bedtime story little baby.
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Enchanter pets, much like shaman pets, are MUCH weaker than
mage/necro pets... enchanter pets are REALLY weak, actually.
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Go to bed now sweaty.