#21
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Why do players keep whining about item recharging, when it was a valid mechanic for the timeline? Do you actually think its going to be changed?
Its a valid mechanic. Its not an exploit because you declare it. If you think its a horrible exploit. Go do it. Then ban yourself as punishment. Teach us all a lesson!!!
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Haynar <Millennial Snowflake Utopia>
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#22
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Quote:
You know what is pretty classic? Shenanigans!! Give the guides permission to shenanigans with me please!! Yours truly and forever with love and pancakes - Gnomes | |||
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#23
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Define valid because there are classic mechanics such as afk pet leveling that existed in classic but were most likely unintended. Recharging and MQing seems like unintended mechanics as trivialize parts of this game.
Brad himself said level 1s shouldn't be running around with epics. Lvl 1 epics were "valid" for a long time here. Funny how things go from valid mechanic to unintended mechanic to bug to exploit. It is not a valid mechanic because you declare it. | ||
Last edited by SamwiseRed; 12-19-2019 at 03:24 PM..
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#24
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Pulling to zone line was classic but now we have rooted dragons. Doesnt matter whats classic its whatever is prefered by admins/devs
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#25
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Got em
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Current Games:
Naw | ||
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#26
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Just play on red99 or future new red99, where item recharge does not exist. Makes for a more stable economy without this cloning mechanism.
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#27
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#28
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Quote:
And no item duping/recharging. AND no /list or byzantine raid rules or waiting in line for camps, or jerks just ignoring you because they can Theres a lot to love. | |||
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#29
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Quote:
Crazy idea, I know. | |||
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#30
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I don't think recharging should be nerfed since it is classic, for the record.
But I am sort of sympathetic to the argument because it would create a more challenging game experience. Call me conflicted [You must be logged in to view images. Log in or Register.] | ||
Last edited by Dolalin; 12-19-2019 at 04:24 PM..
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