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#1
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I'm actually on the staff's side, not the whiny playerbase's who are mad they can't find mobs to kill. Releasing a second server is more expensive for them and goes against the "classic EQ experience" mission since it'll divide what is almost a classic game world population just so manchildren with jobs can advance faster than they can right now. Sorry the truth triggers you so much. | |||
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#3
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You may as well allow boxing if you're going to make a 2nd instance of green that gets merged. Mobs up everywhere is boring and no challenge and it's going to drive away a lot of players, and I'm not the first person to say this ITT. I've already had friends give up Green after news of Teal, and I'm losing a lot of my hype. Go with EZ mode TLP style server if that's what you want, but don't be mad when ppl like myself call it out for what it is. [You must be logged in to view images. Log in or Register.] Also I was never talking to you lol. You keep quoting my posts then saying how triggered I am. Right.
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Aluri - 60 High Elf Paladin of Tunare
Risu Mura - 60 Human Druid of Tunare Vaia Mura - 59 Human Monk of Quellious Zurui - 58 Gnome Enchanter of Bertoxxulous Kyura - 56 High Elf Cleric of Tunare Blue Server - Retired Twitch | |||
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#4
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The majority of the players on Live in 1999 were terrible and inefficient - they didn't know where to go or what to kill - thus the population was more spread out both in level range and zones. Classic Live never had population bottlenecks for this reason, but it's already happening in Green as all these experienced players converge on the best zones with the highest ZEM and legacy items.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | |||
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#5
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It's supposed to be a brutal climb up to the top. That's what makes it EverQuest. And we have SEVEN MONTHS of legacy items. Are people in that much of a rush because achievement messages are making em jealous? [You must be logged in to view images. Log in or Register.]
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Aluri - 60 High Elf Paladin of Tunare
Risu Mura - 60 Human Druid of Tunare Vaia Mura - 59 Human Monk of Quellious Zurui - 58 Gnome Enchanter of Bertoxxulous Kyura - 56 High Elf Cleric of Tunare Blue Server - Retired Twitch | |||
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#6
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Having a wiki and infinite knowledge of the inner workings of EQ drastically changes the experience. Classic had people group in every single zone, being unaware of either item drops or ZEMs. P99 will NEVER recreate the exact experience of original EQ for this alone. It still is brutal compared to other MMoRPGs, but it is nothing compared to how it was originally when everyone was blind on the workings of the game. Which brings it back to eliminate the ZEM so people spread out to level up and eventually seek out look camps, or split the server so people can not sit LFG for extended periods of time hoping to group. So please continue to spout your opinion as truth to trigger people who point out your bull shit | |||
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#7
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If you don't want to try and compete for mobs in high ZEM zones (which in my experience is not even that hard on Green), then go pull in some outdoor zone. If you could only see how many xp mobs are up that you aren't clearing because you're too lazy to move from your desired spot. If anything a more knowledgeable playerbase should know where to go if there's no mobs up where they're at. But I guess just instance a 2nd server so ppl can all go xp fast in guk etc is what ppl want, w/e.
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Aluri - 60 High Elf Paladin of Tunare
Risu Mura - 60 Human Druid of Tunare Vaia Mura - 59 Human Monk of Quellious Zurui - 58 Gnome Enchanter of Bertoxxulous Kyura - 56 High Elf Cleric of Tunare Blue Server - Retired Twitch | |||
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#8
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Lol you got to be the ranger player I meet a few years ago in lguk who told me you were famous on the server | |||
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