Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 09-19-2019, 06:49 PM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,324
Default

How early? Most folks who melee will want a magic weapon by the teens for fighting things like wisps or ghouls.

For the Qeynos and associated region, prior to level 10:

Barbarian shaman can do initiate symbol of the tribunal, for summoned hammer of wrath.
Cleric gets hammer of wrath as a spell at level 9.
Jaggedpine Crook is Ranger/Druid usable and questable out of Surefall by level 6-7.
Shining Star of Light for Paladin/Cleric is potentially doable around level 10ish if the player is familiar with the quest and doesn't mind a lot of running around.
Monks can kill the frogloks in qeynos catacombs until mesh gloves drop.
Magicians can summon daggers (1H piercing) right away at level 1 as soon as they can afford the spell.
Clerics and Paladins can probably obtain the Thunder Staff by level 10 or so, and later in the teens the Bonethunder Staff.

By the early/mid teens most anyone should be able to afford Combine weapons. They're sold at the various Gypsy camps throughout the world and have ratios equivalent to fine steel weapons but count as magic. I'm most familiar with the quests/etc out of the Qeynos area (most my characters tend to start from there) but Combine weapons are available to all, so those are an option if nothing else seems available.

Danth
  #2  
Old 09-19-2019, 06:53 PM
Budder Budder is offline
Sarnak

Budder's Avatar

Join Date: Jan 2015
Location: Running to the Hills
Posts: 259
Default

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
How early? Most folks who melee will want a magic weapon by the teens for fighting things like wisps or ghouls.

For the Qeynos and associated region, prior to level 10:

Barbarian shaman can do initiate symbol of the tribunal, for summoned hammer of wrath.
Cleric gets hammer of wrath as a spell at level 9.
Jaggedpine Crook is Ranger/Druid usable and questable out of Surefall by level 6-7.
Shining Star of Light for Paladin/Cleric is potentially doable around level 10ish if the player is familiar with the quest and doesn't mind a lot of running around.
Monks can kill the frogloks in qeynos catacombs until mesh gloves drop.
Magicians can summon daggers (1H piercing) right away at level 1 as soon as they can afford the spell.
Clerics and Paladins can probably obtain the Thunder Staff by level 10 or so, and later in the teens the Bonethunder Staff.

By the early/mid teens most anyone should be able to afford Combine weapons. They're sold at the various Gypsy camps throughout the world and have ratios equivalent to fine steel weapons but count as magic. I'm most familiar with the quests/etc out of the Qeynos area (most my characters tend to start from there) but Combine weapons are available to all, so those are an option if nothing else seems available.

Danth
Nice info, I totally forgot about the combine weapons. Guess if I make a warrior that’ll be the way to go. Also the PGT is a doable drop.
Cheers!
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:56 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.