#152
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that's their goal. | |||
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#153
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Anyone managed to get it working on Mac again? Broke for most of us...
Thread here: https://www.project1999.com/forums/s...d.php?t=333319
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-Green-
Atychi - 47+ Enchanter -Blue- Atychi - 23 Necromancer Atych - 27 Druid | ||
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#154
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July 24, 2001 3:00 am ------------------------------ ** Item Changes ** - Many pelts have been made stackable. Those that are not stackable now are quest items that will not be made stackable. So should bear, cat, and wolf pelts of high, medium, low, and ruined stack now? | ||
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#155
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Yeah its an inconvenience but we still have the ability to change tabs on the hotbar. The thing that would make me ragequit is if we are ever limited to one chat window.
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#156
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Typical copout by OP saying EQ PvP is a failure or that Red 1999 is an experiment and not classic. Red was just like Blue in terms of being classic -spoiler alert- they aren't. Red was just like Blue in every way except attempts were made to balance PvP by nerfing or limiting certain clickies and other changes like resists. Quality of life improvements could be made but it's clear that Red 1999 isn't a priority and never was nor will be. You can see the end result in it's current population. Blame the scumlords of Red if you want, but the servers failure is wholly on the staff. | ||||
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#157
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[You must be logged in to view images. Log in or Register.] | |||
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#158
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#159
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If it was classic it would have had the same rules as Rallos Zek, Tallon Zek, or Sullon Zek ... but it didn't, ergo it's not classic. This isn't me hating on Red or hating on EQ PvP, it's a simple statement of fact. As for PvP "succeeding" on Live ... I think the simple ratio of Non-PvP to PvP live servers speaks to EQ PvP's (lack of) success ... even more so if you factor in the populations of those servers. Again, I'm not making any value judgements on EQ PvP personally: I'm just saying that if it had been successful there would have been a lot more live PvP servers (as many, ratio-wise, as a game like WoW). And while I can't speak for the devs, this was likely a factor in why they decided to try a new (unclassic) ruleset with Red instead of adopting a classic one.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
Last edited by loramin; 09-08-2019 at 04:15 PM..
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#160
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It's frustrating to lose UI elements and other quality of life improvements the newer client gave us, but in the end, these were all byproducts of the newer client, and were never meant to be a part of the classic p99 experience.
This latest patch shows that the "timeline" system is well established, able to unlock and modify game mechanics based on era... Getting excited for Green on the horizon [You must be logged in to view images. Log in or Register.] | ||
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