Project 1999

Go Back   Project 1999 > Class Discussions > Casters

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-28-2019, 08:14 AM
jolanar jolanar is offline
Planar Protector


Join Date: Nov 2014
Posts: 1,389
Default

For what it's worth, displayed AC is kind of a useless stat. It may also be interesting to count the AC that comes from your armor, while separating how much AC is coming from your shield, and compare those values as well.
Last edited by jolanar; 03-28-2019 at 08:18 AM..
  #2  
Old 03-28-2019, 10:12 AM
kjs86z kjs86z is offline
Banned


Join Date: Dec 2015
Location: St. Pete, FL
Posts: 1,541
Default

Quote:
Originally Posted by jolanar [You must be logged in to view images. Log in or Register.]
For what it's worth, displayed AC is kind of a useless stat.
Why?
  #3  
Old 04-01-2019, 09:31 AM
jolanar jolanar is offline
Planar Protector


Join Date: Nov 2014
Posts: 1,389
Default

Quote:
Originally Posted by kjs86z [You must be logged in to view images. Log in or Register.]
Why?
Basically displayed AC is a combination of mitigation and avoidance. Your "real AC" can be calculated by counting the AC on your armor.

EQ Live finally changed how this was displayed in 2017 to split out avoidance and mitigation into two separate stats on your character sheet.

Then again, who knows how it works here really.


Also worth noting: different classes receive different benefits from AC. With cloth casters receiving the lowest benefit. On live it went something like this: Warrior got 50%, Knights and Monks got 33%, Priests, Bards, Rangers and Rogues got like 20%, and clothies got 10%. (Numbers from memory so probably not perfect.) BUT everyone gets the full value of their shield AC.

But again, who knows how it works here.
Last edited by jolanar; 04-01-2019 at 09:48 AM..
  #4  
Old 04-11-2019, 04:01 PM
Rimitto Rimitto is offline
Sarnak

Rimitto's Avatar

Join Date: Dec 2018
Posts: 291
Default

So the results are that more agility/AC means you have a higher chance of receiving minimum damage..[You must be logged in to view images. Log in or Register.]

so theoretically... agility is the new meta? [You must be logged in to view images. Log in or Register.]
This makes sense now why my character always seems to drop to unconscious so much instead of straight up dead. (I did the dumb and picked some agi on char creation)
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:11 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.