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#1
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Some of what you mentioned is classic. From your example, if I play the Fire dot without a drum, let it do 26, then switch to a drum and use the Ice dot, then so long as I have the drum equipped, both dot's will do 57 (since i now have sharkskin drums) the next tick. However, if I replace the drum with another instrument or unequip it entirely, I'll do 26 damage and 57 damage the next tick. This is classic.
What I mentioned is presumably not classic. When you zone you should still do double the damage. I'm not sure if this was fixed or not, I seem to be getting mixed results from what I've seen.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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