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#1
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If they make it where you cant attack a guild in mid raid, then whats the difference between here and blue server. It takes any strategy out of the game. | |||
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#2
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If a group of 20 attacks a group of 80 in any of the end of xpac raids it's gonna be a wipe.
Welcome to EverQuest. | ||
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#3
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Any small group can ensure Tormax and most everything in the arena never gets killed. I don't really support this though as I think all out pvp is much more fun than hit and runs.
__________________
Elderan - The Count
First level 60 in Everquest Live | ||
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#4
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Well, the preferred method on SZ was just to crash the zone and reset the timers. Forget the guys name, Otslak? He was the leader of Vindictive.
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#5
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#6
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Quote:
__________________
Elderan - The Count
First level 60 in Everquest Live | |||
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#7
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Busting CH chain is what I remember the most. Vel mobs are where the damage output started to really climb in EQ, like AOW quad hit. Other than that controlling bottleneck mobs, not really possible until Luclin, is the way to go.
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#8
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only north tov is scowl to everyone, and you can still log off chars at various spots, and since theres no secrets on red99 you can login at certain spots when certain guilds engage
many tears will be had, i almost want to make a rogue, almost | ||
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#9
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I dunno, most of the epics still hold value. SK one allows 2h bash for races w/o slam. Ranger proc still useful situationally, and the one with worn haste is 13/21 vs 13/20 for a primal 1h. Warrior epic will continue to be used for agro proc until someone is using a SoD/BoC combo. Rogue epic is only replaced by drops off Vulak and Tunare (it'll be awhile). Monk epic never gets replaced and can be used w/ primal.
So really for melees the paladin epic is the only one that will be replaced fairly quickly into the xpac. | ||
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#10
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You don't know as much about Velious as you think you do. Epic is already not the best warrior aggro combination, which means you don't know all that much about Kunark, either. | |||
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