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  #1  
Old 01-13-2015, 02:40 PM
Yumyums Inmahtumtums Yumyums Inmahtumtums is offline
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Pet classes can make some good coin in sola off of fine steel and hq bricks of ore.
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  #2  
Old 01-13-2015, 03:55 PM
Blizze Blizze is offline
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53 nec should be soloing HS basement all day to get spells and hit 60. You can start doing wings 55ish.
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Old 01-13-2015, 04:11 PM
fadetree fadetree is offline
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Early on, I flipped items for about 5 months, made a ton. The people I bought from were happy. The people I sold to were happy. I was happy. Whats the problem?

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The world's richest people come together and buy up the world's entire water supply and artificially cause limited supply by increasing the price 300%. Does this scenario sound unethical to you?
They wouldn't do that, because its retarded. Selling LOTS of stuff cheap makes you far more money than selling a few items really expensively. Plus the 'rich people' have to police each other to keep person a from secretly undercutting person b, and it would get nasty fast. See OPEC for more info. Besides that, you can't actually buy all the water in the world ( or any other commodity ) all at once, you have have to deal with production issues. Besides all that, when the thousands of thirsting poor people come kick your ass, you won't be making ANY money. Any evil 'rich person' would have the brains to avoid all that, and invest in politicians instead. Which is what they do. It's a ridiculous example. 'Rich people' don't sit around on piles of gold chortling evilly, they *INVEST* that shit. Gold is fucking useless anyways. So are most politicians, but yeah.
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Last edited by fadetree; 01-13-2015 at 04:20 PM..
  #4  
Old 01-13-2015, 04:15 PM
wwoneo wwoneo is offline
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Quote:
Originally Posted by fadetree [You must be logged in to view images. Log in or Register.]
Early on, I flipped items for about 5 months, made a ton. The people I bought from were happy. The people I sold to were happy. I was happy. Whats the problem?
That's a misconception due to lack of specificity. You were all happy/relieved because you got the item/plat you wanted because of the fluidity state of the market, but as I mentioned in an earlier post the fluidity can be changed in other non-harmful ways.

Are you trying to say those people wouldn't have been happier if they received the items for even less plat?

You're trying to simplify the argument by eliminating premises that are actually there.
Last edited by wwoneo; 01-13-2015 at 04:28 PM..
  #5  
Old 01-13-2015, 04:20 PM
Enderenter Enderenter is offline
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Nothing wrong with buying and selling. People like Bob provide a much needed service. Some people want to sit in EC and trade, some people don't.
  #6  
Old 01-13-2015, 04:28 PM
skipdog skipdog is offline
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I think all of you people who subscribe to the 'resellers are unethical' line of thinking are simple-minded idiots.
Last edited by skipdog; 01-13-2015 at 05:02 PM..
  #7  
Old 01-13-2015, 04:35 PM
Celatus Celatus is offline
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Quote:
Originally Posted by skipdog [You must be logged in to view images. Log in or Register.]
I think all of you people who subscribe to the 'resellers are unethical' line of thinking simple-minded idiots.
Its bad for the overall economy and health of the game. Ethics has little or nothing to do with it.
  #8  
Old 01-13-2015, 04:35 PM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by wwoneo [You must be logged in to view images. Log in or Register.]
That's a misconception due to lack of specificity. You were all happy/relieved because you got the item/plat you wanted because of the fluidity state of the market, but as I mentioned in an earlier post the fluidity can be changed in other non-harmful ways.

Are you trying to say those people wouldn't have been happier if they received the items for less even less plat?

You're trying to simplify the argument by eliminating premises that are actually there.
So we could make buyers more happy by lowering prices, but how would that affect the happiness of sellers?

Might we increase the happiness of sellers by increasing the price? What effect would that have on buyers.

If we remove the reseller who brings the buyer and seller together and the transaction does not occur, who is happy?


Lastly, I've yet to read your other post, but is price depression what you are looking for? If we implemented a server wide auction channel that'd be ideal for increasing market efficiency, improving stability and decimating prices, but it would destroy an engaging meta-game in which nature has already optimized market efficiency given the parameters of the world at hand. I would not be for a change to the system unless players could fill any new rolls created.
  #9  
Old 01-13-2015, 04:44 PM
wwoneo wwoneo is offline
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Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
So we could make buyers more happy by lowering prices, but how would that affect the happiness of sellers?
You're missing the point. My concern is not with wealthy neckbeard resellers who are hoarding high-end items with their large amounts of platinum. It is for the new player base and existing player base who have a more difficult time because of the insane inflation on the server that is only made worse by resale transactions.

Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
If we remove the reseller who brings the buyer and seller together and the transaction does not occur, who is happy?
This statement has to do with the fluidity of the market which I will address in your below statement.


Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
Lastly, I've yet to read your other post, but is price depression what you are looking for? If we implemented a server wide auction channel that'd be ideal for increasing market efficiency, improving stability and decimating prices, but it would destroy an engaging meta-game in which nature has already optimized market efficiency given the parameters of the world at hand. I would not be for a change to the system unless players could fill any new rolls created.
This is circular logic. You complain about the fluidity of the market and bringing buyers and sellers together and then you say that fixing the fluidity of the market would ruin the meta-game. It makes no sense. You either fix it, or keep it the way it is. However, if you keep the status quo then you should address the artificially inflated prices due to resale transactions.
  #10  
Old 01-13-2015, 05:23 PM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by wwoneo [You must be logged in to view images. Log in or Register.]
You're missing the point. My concern is not with wealthy neckbeard resellers who are hoarding high-end items with their large amounts of platinum. It is for the new player base and existing player base who have a more difficult time because of the insane inflation on the server that is only made worse by resale transactions.



This statement has to do with the fluidity of the market which I will address in your below statement.


This is circular logic. You complain about the fluidity of the market and bringing buyers and sellers together and then you say that fixing the fluidity of the market would ruin the meta-game. It makes no sense. You either fix it, or keep it the way it is. However, if you keep the status quo then you should address the artificially inflated prices due to resale transactions.
A couple of things:

1. I have not complained about anything. I simply described the role resellers play and the fact that I like the meta game that players have created. You appear to have either misunderstood this or intentionally misconstrued it with the straw man you cleverly debunked with your ad hominem. If I was unclear, then I apologize. I am not looking to wander in circles ^^

2. I also pointed out that resellers exert both positive and negative influences on prices and suggested it is not possible to determine the net effect. You ignored this.

3. Please elaborate on how and more importantly why we should alter market driven prices. Prior to that however, please explain how we might and ought to determine the truth of your assertion that prices are indeed artificially inflated. Artificially inflated relative to what?

4. Related to 3, you suggest that new players are negatively impacted. What if they enjoy reselling? What if they choose to camp an item of value? How might we lessen their burden and what effect would it have on others. You have also mentioned ethics several times. Is it ethical to effect change that adversely affects one population in favor of another?

Also, please note that questions are not arguments.
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