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#1
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chanter shaman monk would be the shit.
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#2
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I highly recommend mage or sham. Mage, sham and ench can solo most camps by themselves. I can't think of a single non-raid mob that a Mage, Cler, Ench can't handle. I think you can even do Queen/King. Here's why I recommend the mage: melee push. There are mobs like DEs that NEED to be pushed in order to keep them from healing/nuking. Coercer hits for 400ish? and to keep a pet healed is drain on a cleric, but if you have all 3 (cleric, mage pet and ench pet) meleeing it keeps the push strong enough to keep the mobs pushed. That is the same for all casting mobs.
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#3
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I have had a lot of success with a shaman cleric ench, Mage would would be a fantastic swap for sham. Because you'd get a mr debuff but the best is when your pet & his pet are on the mob and your charm breaks, if the mob isn't rooted or root just broke, the mob would stay on Mage pet and you don't have 2 on you to deal with while you recharm.
Necro too sure, no mr debuff but the can FD pull some shit too I guess. | ||
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#4
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The correct answer is two more enchanters.
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#6
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I may be biased, but I used to box with a shammy, cleric and a SK. Clerics are too important, and seems you are an enchanter... I would have to go with a shammy. Dots, slows, buffs, backup heals, SoW, etc.
I would choose a monk first over a mage just for pulling purposes, but either way you cannot go wrong with either I think.
__________________
Violinist (Cleric) (Red)
Violinist / Atheism (Blue) Brunzil / Zulzephur of Tarew Marr - Drinal Brunzil of Rallos Zek - Zek | ||
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Last edited by Zulzephur - Tarew Marr; 08-05-2014 at 03:41 PM..
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#7
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enchanter cleric warrior most powerful trio i've ever experienced
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#8
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Quote:
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#9
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Warrior / Cleric / Enchanter strongest trio.
Add Shaman / Monk and best group around. | ||
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#10
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Enchanter + Cleric
+ Druid for ports, snares, SoW, Charm animals. | ||
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