#31
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Quote:
edit: Uthgaard at some point said that it was only supposed to affect cities, but I believe that's incorrect, and it was supposed to affect newbie zones too. If not, then I guess that makes me happy since I always loved killing the guards in nektulos. edit 2: Evidence: Quote:
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||||
Last edited by Lazortag; 10-04-2010 at 11:56 PM..
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#32
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I should probably know this, but what was /tgb?
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#33
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On live, the two newbie guards immediately outside of city gates got stronger. That was it. There are three live patch notes that address guards.
/tgb is targetgroupbuff | ||
Last edited by Uthgaard; 10-05-2010 at 10:25 AM..
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#34
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Nice large amount of patch notes. Highly appreciate the dedication of your team.
One question about the guards though. You mentioned healing capabilities, that means they will all be able to cast heals on themselves or just regen faster
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Mage Vadican
War Iccariss | ||
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