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#3
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I support race wars. Should be able to interact though, tells, ports and summon corpses. And trade
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Last edited by Layne; 11-11-2013 at 12:48 PM..
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#4
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you cant balance eq perfectly without breaking it. i mean my god, class imbalance is the worst in any mmo to date. quit pissing on eq classic with your custom heresy.
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Current Games:
Naw | ||
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#5
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Quote:
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#6
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Quote:
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#7
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Evil druid/ranger: Bertoxxulous. It's within the realm of reason, we already have a cursed forest and everything. Disease-spreading motherfuckers. They refuse to port you and are thus evil.
Evil paladin: Pick any evil deity and call it a fallen paladin. It's part of the D&D lore that Everquest is heavily based on. The game that Brad McQuaid completely plagiarized when he made EQ literally has an anti-paladin class. Entirely justifiable. Good necromancer: Rodcet Nife. Necromancy is not so different from clerical magic and necromancers are not necessarily evil in most games. They deal with life and death type of stuff, maybe they serve as mediums for goodies who want to talk to their dead grannies. Neutral necromancer: Prexus the Oceanlord? Flagellants campaigning for drowned sailors? Protesting the buggy Norrathian ships and the lack of support for recovering the remains of drowned newbies to be laid to rest? Legit. Good shadowknight: Erollisi Marr. Anti-anti-paladins. They were shadowknights who fell in love and decided to do good deeds. It's fabulous. Neutral shadowknight: Veeshan dragonknights or some shit. | ||
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#8
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good necromancer....good shadow knight....you're now dubbed the EQ comic
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#9
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I'll be the one laughing when the server is dead after two months because 80% of the playerbase is on team evil.
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#10
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Quote:
Secondly, do you think Evil would be that populated on a modified server that had: Evil team FFA PvP Good and Neutral team stat and XP boosts FV hammers No Kunark at launch I went into detail in another thread about why SZ was dominated by Evil. It had very little to do with their races and classes being superior (they are, but not by that much). | |||
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