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#1
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I agree that items began to matter less and less. If only there was a way to play classic EQ with Luclin graphics, I'd be sold completely!
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#2
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Luclin ruined some of the player models for me forever, but I still enjoyed playing my Troll as how I envisioned him. Fat with big ears, a long nose and Popeye forearms.
*shakes fist at SOE* I think the raiding and high end content ruined the game. After a while, there was no one left to roleplay with, as casual gamers had moved on and the hard core stuck around to raid. Not to mention, the game required some serious amounts of free time.
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#3
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why does everyone bag out SoE and POP...
honestly they werent as good as the previous expansions but i must say i quit AFTER pop and i had a mighty mighty fun time during luclin and POP, everyone just thinks they sucked because of the gay models that where assosciated with them. honestly, PoP and SoE where fucking epic expansions, stop joining the bandwagon, anyone who experienced the endgame of any of these expansions will understand | ||
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#4
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Quote:
Seriously. Even on p99, there are far more players leveling alts and powerleveling friends and grouping in oasis and mistmoore and south karana than there are people at 60 killing gods and dragons. And that was even moreso the case on live servers. But yeah, totally. Pop was great because some of the tiny percentage of people who raided the planes liked it. | |||
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#5
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The cats didn't really bother me and Vex Thall was mind crushingly unimaginitive but on the whole I loved Luclin. Ssra was awesome AAs really brought it together for my primary class (Wizard) and the loot was sweet.
I liked PoP too. More awesome AAs, nice lore. It also had a few downsides like the stupid travel anywhere PoK but for the most part I liked it. GoD killed the game for me. I actually played till OoW came out but GoD content ruined the game. Partially due to it's horrid content and partially due to beating Plane of Time being such a good ending point. I didn't play it much but OoW seemed like a decent expansion actually.
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#6
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Vah Shir was a blunder.. AAs were Great. and PoP was the best expo in EQ.. Luclin as a whole was kinda shit.. If they skiped Luclin and went straight to PoP it would a been far better. The Flagging and raiding system in PoP was fantastic. It gave you a reason to keep revisiting old bosses and allowed for distinct separation between casual and hardcore players. Not to mention the fights started to become less tank and spank and more interesting and AAs were great. They allowed people to advance their character beyond just the level limit and allowed for some cool new skills to be put in. It was a great way for more casual players to have things to do besides raiding.
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#7
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Cats on the moon! OH my! So bad!
What about kerra? Not a valid reason. | ||
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#8
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Quote:
B.) Cat people are cool just not the Vah Shir models (if they were kerra isle models and had a starting zone on Odus it woulda been $) | |||
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#9
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Don't get it twisted, I had a great time playing PoP.
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#10
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Biggest problem I had was the Internet connection and my own PC hardware. Dial up killed me more than anything in EQ, DAOC, and EQ2. I live in a rural area and we didn't get the speed to play MMO's well until 2007. I loved EQ right up until Luclin and then it faded for me because I had problems playing due to technical issues. I switched to DAOC which I thought was an outstanding game, but its first expansion ushered in the same technical problems again.
I really liked EQ2 but again, expansions and its video requirements ended up killing that game for me too. You really have no idea how much I like broadband unless you've played MMO's on dial up for a long time. That and having an improved PC helps. It may not be top of the line, but it plays games well. | ||
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