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  #61  
Old 02-12-2015, 09:58 PM
iruinedyourday iruinedyourday is offline
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Yea cleric is obviously going to be the most efficient in this trio, so much so that the necro is just a bonus.. you'll have no downtime if you have the cleric.. A shaman will need to med more often because slows & sup heal just don't compare to CH on mobs with large HP pools.

An enchanter and a Cleric will have no downtime.. a shaman and an enchanter always will, I've played both as the enchanter in this situation and as the shaman and I couldnt optimize my mana as the shaman to be as efficient as a Cleric.
  #62  
Old 02-12-2015, 11:50 PM
Duckwalk Duckwalk is offline
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Quote:
Originally Posted by DrKvothe [You must be logged in to view images. Log in or Register.]
There's a lot of praise over shaman/enchanter duo, but I think it's greatly exaggerated pre-torpor. Basically you've got 2 general strategies that seem popular, although there's plenty of variations of each.

1) Shaman roots/slows, enchanter pet kills. Shaman can epic clicky for some added dps (Up to 16 dps, depending on the length of the fight) and jbb clicky to finish stuff off (doing this continuously costs a lot of med time and will break root a lot).

2) Enchanter charms something, runs it into a pack. Shaman and enchanter root everything very close to each other. The pack proceeds to slaughter the pet, enchanter breaks charm at low hp, charms a new pet, rinse and repeat, with shaman nuking down the low hp mobs.

Strategy 2 can just as easily be accomplished by a druid, so let's ignore that one. Both get clicky nukes, although the druid clicky nuke is aoe so that should probably only be used once all the remaining mobs are low hp, in case of root breaks. Either way, both classes will be using less mana for 1 root and 1 nuke per mob than the enchanter charming each mob.

Strategy 1 obviously requires a shaman. Is it better than fear kiting with enchanter and druid pets? Well, you're losing 50% of pet damage and gaining some clicky damage, if the shaman has an epic and/or JBB and is appropriately leveled (45 for jbb, 50 for epic). So no, it's not better. It's worse.

Post by Loraen:
http://www.project1999.com/forums/sh...59&postcount=3


Druid + Necro isn't definitively worse than shaman + necro either. Plenty of undead dungeons are outdoor zones, and adding harmony to necro pulling tactics is pretty sick. Idk where you can both charm, but necro pet + druid charm is pretty great too.
We're talking about trios not duos
  #63  
Old 02-13-2015, 12:40 AM
iruinedyourday iruinedyourday is offline
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Heh for that #2 strat above ^^ I would recommend a Paly to "run a mob into the pack" as your 3rd
  #64  
Old 02-13-2015, 02:01 AM
Master Roshi Master Roshi is offline
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is druid track of any value still? That could be a deciding factor between dru and shammy.
  #65  
Old 02-13-2015, 04:31 AM
iruinedyourday iruinedyourday is offline
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Quote:
Originally Posted by Master Roshi [You must be logged in to view images. Log in or Register.]
is druid track of any value still? That could be a deciding factor between dru and shammy.
hehe I like the idea of that trio running around outdoor zones doing mob cycles [You must be logged in to view images. Log in or Register.]
  #66  
Old 02-13-2015, 08:30 AM
Victorio Victorio is offline
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With this trio, charm is the name of the game. When you've got dual wielding, hasted charm pets, the big extra hp and healing provided by a cleric is invaluable. Then you add in their stuns, undead nukes, lulls, roots, fears, and of course rezzes.
  #67  
Old 02-13-2015, 09:49 AM
Messianic Messianic is offline
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I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
  #68  
Old 02-13-2015, 09:59 AM
maskedmelon maskedmelon is offline
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I cannot help, but chuckle at all the suggestions that all Duids have over Shaman is ports and thorns. That is like saying all Shaman have over Druids is AGI and CHA buffs... Really? ^^
  #69  
Old 02-13-2015, 10:37 AM
Pyrion Pyrion is offline
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I still would consider mage. You get malo. You get a really great pet, all the time, without the need to charm. In close quarters you can even have a pet that constantly roots. This pet is very disposable and quick to replace. Mage is a great nuker as well + COTH. DPS wise a mage might be the best option.
  #70  
Old 02-13-2015, 10:41 AM
Crawdad Crawdad is offline
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Quote:
Originally Posted by pasi [You must be logged in to view images. Log in or Register.]
You can pretty much ignore anyone who mentions slow overlap as a reason to not pair a shaman/enchanter. Getting non-trivial mobs slowed is 2/3 the battle. With a shaman and enchanter, you got more resist debuffs with 2 people casting slow on cool down. It's probably the main reason enchanter/shaman is better than enchanter/cleric for slowable moblins.
What non-trivial mobs are you facing with Cleric/Necro/Ench that you need a second slow attempt? Between the crazy amount of CC the three have, I'm skeptical but also ignorant of what you might struggle against.

(Bard>)Cleric>Druid>Shaman 1-59
(Bard>)Cleric>Shaman>Druid 60
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