There's a lot of praise over shaman/enchanter duo, but I think it's greatly exaggerated pre-torpor. Basically you've got 2 general strategies that seem popular, although there's plenty of variations of each.
1) Shaman roots/slows, enchanter pet kills. Shaman can epic clicky for some added dps (Up to 16 dps, depending on the length of the fight) and jbb clicky to finish stuff off (doing this continuously costs a lot of med time and will break root a lot).
2) Enchanter charms something, runs it into a pack. Shaman and enchanter root everything very close to each other. The pack proceeds to slaughter the pet, enchanter breaks charm at low hp, charms a new pet, rinse and repeat, with shaman nuking down the low hp mobs.
Strategy 2 can just as easily be accomplished by a druid, so let's ignore that one. Both get clicky nukes, although the druid clicky nuke is aoe so that should probably only be used once all the remaining mobs are low hp, in case of root breaks. Either way, both classes will be using less mana for 1 root and 1 nuke per mob than the enchanter charming each mob.
Strategy 1 obviously requires a shaman. Is it better than fear kiting with enchanter and druid pets? Well, you're losing 50% of pet damage and gaining some clicky damage, if the shaman has an epic and/or JBB and is appropriately leveled (45 for jbb, 50 for epic). So no, it's not better. It's worse.
Post by Loraen:
http://www.project1999.com/forums/sh...59&postcount=3
Druid + Necro isn't definitively worse than shaman + necro either. Plenty of undead dungeons are outdoor zones, and adding harmony to necro pulling tactics is pretty sick. Idk where you can both charm, but necro pet + druid charm is pretty great too.