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  #41  
Old 10-30-2019, 04:32 PM
Yoite Yoite is offline
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Quote:
Originally Posted by Lonedrahon25 [You must be logged in to view images. Log in or Register.]
Would you mind attaching your UI_(charactername)_Green and (Charactername)_Green config files for me. I would love to try out that layout and it would take me hours to get it setup like you have it. Thank you!
haha sure thing, they are attached to this post if anyone else wants to try as well.
Attached Files
File Type: zip Sticky_ViewportUI.zip (3.5 KB, 27 views)
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  #42  
Old 10-30-2019, 04:37 PM
Lonedrahon25 Lonedrahon25 is offline
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Originally Posted by Yoite [You must be logged in to view images. Log in or Register.]
haha sure thing, they are attached to this post if anyone else wants to try as well.
You're a life saver. I cannot wait to get home from work and try it out!
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P1999 Custom Desktop Launcher Icons
  #43  
Old 10-30-2019, 05:53 PM
FungusTrooper FungusTrooper is offline
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Originally Posted by BlackBellamy [You must be logged in to view images. Log in or Register.]
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I've always wondered about setups like this, do you just manually reopen the skill window every time you accdientally ESC it closed?
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  #44  
Old 10-30-2019, 06:03 PM
Jibartik Jibartik is offline
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I cant wait to make a 99% classic titanium stone window for that viewport.

I bet once we get one that is clean we can get the server to allow 1 or the other for green2 [You must be logged in to view images. Log in or Register.]
  #45  
Old 10-30-2019, 06:08 PM
Yoite Yoite is offline
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ya if someone thats like really cool can make a stone UI to go along with viewport that would be like, really cool

like the stone texture on the bags, can someone magic sanfansico that shit onto the other UI elements
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  #46  
Old 10-30-2019, 06:42 PM
Jibartik Jibartik is offline
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Quote:
Originally Posted by Yoite [You must be logged in to view images. Log in or Register.]
ya if someone thats like really cool can make a stone UI to go along with viewport that would be like, really cool

like the stone texture on the bags, can someone magic sanfansico that shit onto the other UI elements
I think its dooable. I wanted to work on one for my own personal reasons but with all these posts I think that it's something we'll want to get into this project for us all to opt into one day. Assuming we can get it right.

There is one UI that is going around that some folks have linked that uses some classical elements to work with the titanium client, and its damn close to what our's would end up looking like, but there are a bunch of textures in it that are not original that I think we can make more accurate. And a bunch of its functionality still needs work to get it right, so IMO its better to just start our own from scratch because we do have most of the original assets to work with.

My plan was to make a 640 one for players to opt into using, but maybe with all these viewport examples it should be customizable.

No matter what, this version of the UI would require the user to move and place the windows around and lock them into place like a puzzle. So I bet some users will creates some pretty hideous layouts with it that will be very cringe inducing lol

I have a feeling if we had one that was classic & functioned good, we could allow users to /loadskin velious or /loadskin classic and it would swap between the two. But getting it right for everyone, is a lot of work and I dont think we should expect us to rush it. As much as I would love to, that last push to get the UI you are using now was a pretty unhealthy work life balance for everyone involved I think lmao

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  #47  
Old 10-30-2019, 07:40 PM
Gunnie Gunnie is offline
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Wow, the days of doing everything in one chat window.
  #48  
Old 10-31-2019, 04:14 AM
Sphynx87 Sphynx87 is offline
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I'm playing in 960x720 and then scaling it to 1920x1440 on my 1440p monitor using DXWND so it looks nice and crusty.

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Last edited by Sphynx87; 10-31-2019 at 04:16 AM..
  #49  
Old 10-31-2019, 09:18 AM
Jibartik Jibartik is offline
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Quote:
Originally Posted by Sphynx87 [You must be logged in to view images. Log in or Register.]
I'm playing in 960x720 and then scaling it to 1920x1440 on my 1440p monitor using DXWND so it looks nice and crusty.

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we need some interlace lines on top of this for perfection.

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  #50  
Old 10-31-2019, 09:42 AM
Yoite Yoite is offline
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Quote:
Originally Posted by Sphynx87 [You must be logged in to view images. Log in or Register.]
I'm playing in 960x720 and then scaling it to 1920x1440 on my 1440p monitor using DXWND so it looks nice and crusty.

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Nice i really like that too, very clean and classic!
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