![]() |
|
#31
|
|||
|
they were tryin to do it with black fog emitters
how it actually works i dawno | ||
|
|
|||
|
#32
|
|||
|
For most people it worked as intended, for the most part, but for some video cards it was so dark that literally the only thing you could see were the nameplates. I'm really glad that this bug occurred, because even with Ultravision the game was stupidly and unclassicly dark, and they would've kept it like this just because it would've been "more classic" than the way it currently is.
It's a pointless inconvenience anyway - in 1999 all I did was adjust gamma settings to get it to look the way it does today on P99. Similarly, when they implemented the "fix" here, the only "immersive" aspect about it was the inconvenience of having to change gamma settings to get it to look the way it did before. It would've been a pointless detriment to quality of life, almost like: "Well, in 1999 most people had shitty connections, so let's create artificial lag for everyone that connects to the servers!" | ||
|
Last edited by paulgiamatti; 10-08-2016 at 05:01 PM..
|
|
||
|
#33
|
||||
|
Quote:
It was only post 2002-2003+ era when gamma was a factor, almost like the game was a completely new client build which it probably was.
__________________
Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | |||
|
Last edited by AzzarTheGod; 10-08-2016 at 05:47 PM..
|
|
|||
|
#34
|
|||
|
It was probably different for everyone depending on your GPU and monitor back then just as it is today. In 1999, I absolutely had EQ looking exactly as it does when I play today, the only difference was that I had to crank gamma up much further than what I crank it up to now.
Literally the only thing a "classic" gamma change on P99 would do to me is degrade my already deteriorating eyesight, because I'd simply crank gamma up a whole bunch more, which would make everything else that I alt-tab to ten times brighter than it already is when I launch EQ. Again - a pointless, stupid detriment to quality of life that would make me want to stop playing on the server. | ||
|
|
|||
|
#35
|
||||
|
Quote:
/shrug | |||
|
|
||||
|
#36
|
||||
|
Quote:
I think paul is right its video card/driver dependent. I required Ultravision and Infravision on my wizard, regardless of Gamma on a Voodoo card. My recollection is similar to Nirgon's.
__________________
Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | |||
|
|
||||
|
#37
|
|||
|
i was a dark elf and had trouble seeing in nektulos
i later made a human and couldnt find my way out of freeport | ||
|
|
|||
|
#38
|
|||
|
Right, I mean by default it was dark as any race, and insanely dark as a human - the first time I ever logged into EQ as a human ranger in Surefall Glade, I stumbled off the docks and promptly drowned in the small pond. You couldn't see shit.
And I'm sure light emitters had a more profound impact on the environment. The client change that eventually happened was mostly to address the problem which I'm describing - players were simply cranking their gamma way up to compensate for the darkness, making their UI and everything else outside of EQ way too bright. So yeah, that was an unclassic change, but it totally falls under the purview of QoL exceptions like item linking and queued tells. You could probably make P99 pretty close to classic by figuring out a way to give the UI its own gamma/brightness setting, but I'm guessing that would require some pretty heavy client-side modification that you wouldn't be able to accomplish in XML alone. | ||
|
|
|||
|
#39
|
|||
|
Nirgon one of the few people on the box I'd buy a drink. Can geriatrics drink?
| ||
|
|
|||
|
#40
|
||||
|
Quote:
| |||
|
|
||||
![]() |
|
|