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  #1  
Old 02-07-2022, 02:04 PM
Trexller Trexller is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Because this project is an attempt to recreate Everquest as it was, not Everquest as it should have been.

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Originally Posted by Videri [You must be logged in to view images. Log in or Register.]
Because, as Juiblex put it, the devs of P99 are recreating a game, not designing a game.
Unequivocally false. "P99 is EverQuest as envisioned by P99 Devs"

Item Links (didnt exist until the last patch prior to luclin launch)
Rogue Shroud of Stealth (pop class ability, you couldn't drag corpses in seb with just sneak/hide)
Melee and Stats (ie the entire game) are just guess work.
Resist checks barely exist.

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Originally Posted by Arvan [You must be logged in to view images. Log in or Register.]
Thats sort of true…. Except for unclassic yellow text… and clicky/recharge changes… and /list… and rooting mobs… etc etc
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Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
All of that pales in comparison to resist rates and mob atk values.

You can not resist half the ae's. Dragons do twice the melee damage they did on live.
Project 1999 is Rogean/Nilbog's idea of what EQ should be, to say otherwise is a grand exercise in abject stupidity.
  #2  
Old 02-07-2022, 08:29 AM
Viscere Viscere is offline
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Worst rnf post yet made ^
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  #3  
Old 02-07-2022, 09:16 AM
Frug Frug is offline
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Quote:
Originally Posted by oldschoolguy [You must be logged in to view images. Log in or Register.]
They only were invented originally a dirty move by a monopoly to force everyone to pay longer subscriptions without creating any content.
If I recall correctly, they were there because the original devs didn't understand math. It wasn't till EQInside (I think; whatever the packet sniffer + protocol deobfuscator thing was that showed actual XP values) came out that they were able to spreadsheet the amount of XP needed per level, figure out the formula, and show why these levels were so laborious.
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  #4  
Old 02-07-2022, 09:17 AM
Toxigen Toxigen is offline
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because shits classic
  #5  
Old 02-07-2022, 09:48 AM
starkind starkind is offline
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Time to make a new less grindy more user-friendly sim (not wow).
  #6  
Old 02-07-2022, 12:20 PM
wuanahto wuanahto is offline
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And dont fucking argue with me that raids are difficult
You all know whats coming and can prep small groups
You all can spend thousands of plat on consumables for youtubes
Or you bring 200+ people hitting auto attack and watching a stream of choice
  #7  
Old 02-07-2022, 05:55 PM
enjchanter enjchanter is offline
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would you say its hard to stand in camp and auto attack 4987 mobs till you ding 55
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  #8  
Old 02-07-2022, 06:07 PM
unsunghero unsunghero is offline
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Quote:
Originally Posted by enjchanter [You must be logged in to view images. Log in or Register.]
would you say its hard to stand in camp and auto attack 4987 mobs till you ding 55
And the other downside about trudging through the 50’s is the range of things that still gives xp continues to shrink

I didn’t mind like 35 hell levels because the entire world was available to exp in. A lot easier to keep things feeling fresh
  #9  
Old 02-07-2022, 07:32 PM
Chortles Snortles Chortles Snortles is offline
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tedious or moderately interesting toiling
  #10  
Old 02-07-2022, 05:56 PM
enjchanter enjchanter is offline
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or tedious
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Deepwalter 60 Erudite Paladin
Seliel 60 Human Rogue
Enjoii 54 Dark Elf Warrior
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