Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #181  
Old 02-17-2014, 11:56 AM
dreama1 dreama1 is offline
Aviak


Join Date: Oct 2013
Posts: 79
Default

I have to agree with some of these people here. If it is a pvp server, the focus should be on pvp not pve..

Toxic environment is unfortunately an inherent part of pvp. Leveling on a pvp server should be secondary not primary focus.. if people want to make friends they can go to blue..
  #182  
Old 02-17-2014, 12:06 PM
Squire Squire is offline
Fire Giant

Squire's Avatar

Join Date: Feb 2014
Posts: 677
Default

Quote:
Originally Posted by Faerie [You must be logged in to view images. Log in or Register.]
This is the problem, and its one that increasing the xp bonus in the first place caused. Now that we've been poisoned with EZ mode, a lot of us feel like we'll suffer without it. Exp bonus is like a drug we're now addicted to, and people are afraid to quit it because they fear the withdrawal and reality.



I grouped a bit, when people would ask me. And I leveled my cleric from around 34 - upper 40s during low pop, grouping quite a bit. I was helping to lead a leveling guild as well, and a lot of my time was spent PLing people.

But that's all beside the point. We're discussing the xp bonus here, not my qualifications as a gamer.

People will leave when the exp bonus is reduced, and this is why I suggested not even telling you guys and doing it slowly over time. It's really the best option, when you consider how much we love drama.
[You must be logged in to view images. Log in or Register.]

go away.
Last edited by Squire; 02-17-2014 at 12:13 PM..
  #183  
Old 02-17-2014, 12:17 PM
pharmakos pharmakos is offline
Planar Protector

pharmakos's Avatar

Join Date: Jun 2012
Posts: 1,910
Default

don't change global OOC and EXP rates at the same time

change one variable at a time or you won't know which of the two attempted fixes actually worked.
__________________
Escapegoat / Pharmakos / Madriax
  #184  
Old 02-17-2014, 01:59 PM
HippoNipple HippoNipple is offline
Banned


Join Date: Jun 2010
Posts: 4,095
Default

Quote:
Originally Posted by Faerie [You must be logged in to view images. Log in or Register.]
This is the problem, and its one that increasing the xp bonus in the first place caused. Now that we've been poisoned with EZ mode, a lot of us feel like we'll suffer without it. Exp bonus is like a drug we're now addicted to, and people are afraid to quit it because they fear the withdrawal and reality.



I grouped a bit, when people would ask me. And I leveled my cleric from around 34 - upper 40s during low pop, grouping quite a bit. I was helping to lead a leveling guild as well, and a lot of my time was spent PLing people.

But that's all beside the point. We're discussing the xp bonus here, not my qualifications as a gamer.

People will leave when the exp bonus is reduced, and this is why I suggested not even telling you guys and doing it slowly over time. It's really the best option, when you consider how much we love drama.
The exp bonus brought the population from about 20 to 150. What is the problem? The resists still suck on this server and Velious is about to come out. Why would they focus on exp bonus when it has been one of the few catalysts to increase the population?
  #185  
Old 02-17-2014, 02:10 PM
Derubael Derubael is offline
Retired GM


Join Date: Aug 2013
Location: Cabilis East, in the northwest corner of the zone-in from Field of Bone
Posts: 5,009
Default

Not completely removing the XP bonus, dramatically lowering it and adding a group bonus.

Not completely removing global OOC, modifying the way it works to cut down on the bullshit.

Level range +/- 4

Will take a little while to see a positive effect, but it will definitely be there. 400% xp bonus is like a poison for the server.

Smedy, swish, and our other europals, I am sorry [You must be logged in to view images. Log in or Register.] You guys are the only ones this will really hit hard, and it will take longer for you to see a positive result because of your playtime.

inb4 you're gonna kill the server, etc.
  #186  
Old 02-17-2014, 02:12 PM
Tassador Tassador is offline
Planar Protector


Join Date: Oct 2011
Posts: 3,903
Default

Exp bonus is at 400? I just thought I was fucking good at leveling ;-(
  #187  
Old 02-17-2014, 02:15 PM
runlvlzero runlvlzero is offline
Banned


Join Date: Mar 2010
Location: In a motherfucking awesome place.
Posts: 2,801
Default

Quote:
Originally Posted by dreama1 [You must be logged in to view images. Log in or Register.]
I have to agree with some of these people here. If it is a pvp server, the focus should be on pvp not pve..

Toxic environment is unfortunately an inherent part of pvp. Leveling on a pvp server should be secondary not primary focus.. if people want to make friends they can go to blue..
PvP is an addition to EQ which is primarily a PvE game, even here. That's like saying you shouldn't fix the body on a car, only focus on the neat shiny rims u got.

EQ isn't supposed to be a Player (singular) vs anything game either. It's supposed to be a team oriented Multiplayer game. So looking at Player vs Environment is a dumb way to even play. Your doing it wrong. Fast ez solo exp is enabling this.
  #188  
Old 02-17-2014, 02:18 PM
Labanen Labanen is offline
Fire Giant


Join Date: Jul 2010
Location: Copenhagen, Denmark
Posts: 716
Default

Finally had time to read through the thread. Derubael i agree with you on the ooc part.

But the xp bonus is needed to stay in... it may not need to be all the way up at 400 % or whatever you say its at atm. But when the server is this top heavy, despite it being far from classic, then the game in fact doesnt start until 52. And we need to bring new players up there.

In an ideal world, your arguments for removing the xp bonus are valid, but this server is far from ideal. 95 % of the server pop is 51 or higher, i even think fearie made it past 50. And I dont think it will help us to drag out the pain before new players can interact with the others. Its a multiplayer game, even more than blue server is imho.

I like a couple of the other ideas proposed, mostly hotzones, giving the few lowbies an increased chance to meet would help. There is a good chance though that any hotzone will be unrest 2.0, ei. the place where all the lvl 20 rogues with epics are camped.

I strongly disagree that it has to get worse before it can get better, it WAS much worse and it has been alot better. Since i was running around on eurotime with 3-4 others on the entire server we re up to 10-20 times as many. Ride some of the good things that helped us get back up there instead of butchering them... we do not want single digits again.

Also, Stasis, you re too angry calm the fuck down. Wouldnt matter if you gave people the recipe for eternal life or the cure for cancer, but when its delivered with so much anger, noones gonna read it.
__________________
Ruban Poodlehumper
Cleric of Ak'anon
also Chmel - druid, Lupulus - rogue, Hraesvaelg - warrior & Vidar - paladin.
  #189  
Old 02-17-2014, 02:25 PM
Fame Fame is offline
Planar Protector

Fame's Avatar

Join Date: Mar 2012
Location: Alaska
Posts: 2,938
Default

[You must be logged in to view images. Log in or Register.]
__________________
  #190  
Old 02-17-2014, 02:28 PM
LulzSect LulzSect is offline
Banned


Join Date: Feb 2014
Location: Brooklyn
Posts: 787
Default

-+4 lvl rng is going in???
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:38 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.