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Old 11-24-2016, 04:42 AM
solutionx solutionx is offline
Orc


Join Date: Nov 2014
Posts: 41
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I've mostly done it with a shaman in a duo scenario. Super rarely in a trio. Only once in a group of four people, and that seemed like overkill.

Cliff golems have a fairly fast repop timer, and people usually only kill the one next to HH because the other one has a nearly guaranteed Dragoon add.

This is a mob quite a few shamans seem to solo once they get torpor, either for practice or just for revenge, no idea.

It's not much different from duoing anything else that's tough and high hp for this combo, and not difficult at all after doing it once:

Necro pulls with something high aggro and no damage. I chose Scent of Terris. Make sure the aggro stays on you until the Shaman is able to land malosini and slow. Usually this means a few casts of Scent of Terris and kiting around in shaman's casting range unless the shaman gets really lucky. Shaman tanks, necro dots the sucker up and heals the shaman while shaman tanks/dots/heals.

If you want to get risky for a faster kill, you can charm the undead foreman, but I don't think it's worth it if you're duo. Keeping the shaman healed is a win, and focusing on dots, combined with your rogue pet is enough DPS.

You can do the other cliff golem given the repop timer, but you'll quickly see what a pain in the ass that dragoon can be.

In a trio with someone who's *that* bored, keeping both down should be a piece of cake.

If you get a good full group, it's better just going somewhere else, like if you have a rogue why not go for juggernauts in seb instead, or maybe guardian wurms with a much better drop rate on spells.
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