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  #29  
Old 03-31-2016, 04:44 AM
Jimjam Jimjam is offline
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Join Date: Jul 2013
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Quote:
Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
why can't you pull and tank at the same time

gear has virtually no difference on your avoidance, which is what makes monks good tanks

you truly have no idea how mana efficient it is healing a monk vs a hybrid; 10% longer of the fight without slow does not outweigh how much better monks are at tanking damage

they are truly very overpowered while hybrids are very underpowered
In fairness often it is good for the puller to be leaving camp looking for fresh meat before the mob(s) in camp are dead, which is not so easy when puller and tank are the same character.

Low levels monks will get plenty of AC from cloth/mesh armour to tank (so if you go with monk, OP hit upper guk for a while to get mesh armour).

By the time such armour looses its potency you should have saved up some cash to buy the next level of equipment (all/all items with decent AC tend to be low weight, so good for monks, think Azure Sleeves and so on). Fortunately upper guk as well as having nice armour for monks also drops a tonne of gems, which are high value, stackable and low weight. If you are playing a fixed group it might even be worth having one player being the designated aster looter so you can maximise the money you all make off of vendor trash.

It's only really in the 50s where there is a gap in what is affordable, and what is effective.
 


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