Technically swing aggro is ratio and delay. This includes haste. For that reason a knight and warrior is just a math comparison. Knights can readily tank with a 2h or 1h and shield. Strictly for swing aggro a warrior should lead a knight, apples to apples, dps though isn’t always much better if using mediocre proc weapons. The issue with this though is haste caps vary per level and higher level PC’s will do more dps/aggro than you. This is painfully apparent with a low 50’s warrior and 55+ rogue.
The knight can cycle a spell between swings without any loss in DPS. That’s more than snap aggro, it’s simply more aggro from start to finish. You can sustain chain FoL for an entire grind session with c2, or maybe just PoTG and a Narandi helm. In this same situation with a rogue, the knight should have little issue and the dps will take much less hits.
In practice, it doesn’t matter. In a group someone has to tank. There are three archetypes but rangers and monks can easily fill this role. With a server pop of 300-600 people this isn’t a choosers market. Unless you are known idiot, people fill spots based on when they can fill them. They might only pause on a bard for CC if they aren’t certain they are skilled, or hold off on a ranger for a more efficient dps fill.
I’ve said it a hundred times but killing blue cons is not hard. Slowed, anyone can tank them. There are only a handful of items I’ve tanked on my ranger, or my paladin, that I wished I had one step-up in mitigation. None of these were exp mobs but rather loot ones. P99 is a pretty intense crowd, nobody cares about a knight vs warrior unless they play them and have to feel good about their decisions. With charmed pet dps do you truly think people give a crap about what the tank is dishing out? It’s not coming down to the last 15dps…
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