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Old 07-13-2024, 04:06 PM
Troxx Troxx is offline
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Join Date: Jun 2014
Location: The sands of DSM’s vagina
Posts: 4,284
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Ah … so I guess we are done.

Thank you for conceding DSM. No group would take a shaman over a cleric giving up safety on charm breaks, superior buffs, superior emergency healing, complete heal, and the ability to rez.

Best 4 person all caster group is:

Enchanter, enchanter, cleric, X

X can be variable depending on the situation but contenders:

Mage: probably most well rounded for both leveling and safely. Weakness is that they don't open up content that the other 3 couldn't do without the mage.

Necro: not much behind mage for leveling, points for backup rez, FD pulls, and baller in undead areas. Strength is opening up content that really does benefit from having FD.

Enchanter: fastest leveling by far - but doesn't add any additional "extras".

Druid: ultimate quality of life 4th leg. Sows, ports, regens. Will mostly be riding others coat tails but mobility and potential for animal charm.

Wizard: opens up hate/sky. Other than that probably the weakest pick other than the class below.

Least potent X?

Shaman. For this exercise in theorycrafting, the 2nd strongest solo class in the game unfortunately does not make the cut. Yes shaman will add more to the group on average than a wizard or druid but unlike those two classes you don’t really add the QoL mobility of porting. Very powerful class but what the class does do is redundant to what the group already has.
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Last edited by Troxx; 07-13-2024 at 04:09 PM..
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