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Old 03-06-2023, 09:49 AM
Ennewi Ennewi is offline
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Quote:
Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
The fact that resists are also completely broken on p99 and it's effectively impossible to resist any dragon ae in the game does sway towards stacking HP for a lot of classes though. Even 255's across the board doesn't see much effect on a huge amount of content. Look at old live ntov, sontalak, vp videos from 20+ years ago and dudes in very basic late kunark gear and early velious mismatched junk barely took an AE from Sont.
Similar complaints were made in classic, but based on their descriptions it does sound different to what takes place here. By most accounts back then, 175 seemed to be the magic number at least during that point in the classic timeline.

https://web.archive.org/web/20010204...ML/052807.html

Quote:
NOR_Bard
Station Member posted 01-29-2001 02:50 PM
(Reposted from the Concert Hall. Sorry Kaearia, couldn't resist ) -=B=-

...

3. The decline in the importance of bard resists

In the 55+ large target encounters, resists seem to be less important. Back when I was 45-50, having bards to boost everyone's resists could make or break a Nagafen/Vox raid. Raising resists was so important most bards at these raids chose to use a drum instead of weapons, foregoing doing any damage.

Against Gorenaire, Talendor, Trakanon, etc, having my resists at 255 doesn't seem to make much if any difference. I get feared and take full AE damage anyway. Giving mobs spells that are so difficult to resist diminishes the role of a bard in these raids. I currently only play resists because a lot of my friends enjoy seeing their resists in the 200+ range. Personally I don't think it makes that much difference from the 150-200 resist most players are achieving with equipment and spell buffs. I hear there's a "soft cap" at 175 after which resists make much less of a difference.

Solution: Remove the "soft cap" if it exists. Improve the player resist rate against these high-end targets with maximum resist, so that there's a significant benefit to getting up near 255. Double-check to make sure there's no roll-over bug when resists exceed 255 (or whatever the max is in your code).

Quote:
Ripley
Station Member posted 01-29-2001 04:40 PM

Bards are useless on Big Raids, for 50+ characters. The only thing we contribute are high resists, and Thott of Afterlife has demonstrated that any resists over 175 or so are useless anyway.
Quote:
Menadin
Station Member posted 01-29-2001 05:25 PM
Please take the time to fully understand the issues that were raised on the Concert Hall. Many of these ideas are well thought out in my opinion. Although I doubt you’ll be able to address all of them I hope you’ll at least give them serious consideration.

...

With regards to uber mobs and epic encounters, I’m disheartened to see my role as a resist buffer diminished to the point of non-usefulness. When my guild fought Antonican dragons, my resist songs often made it possible for people to stay in the fight when they normally would have succumbed to fear or be destroyed by the dragons breath. This does not seem to be the case with Kunark/Velious mobs where maximum resists of 255 and an apparent soft-cap of 175 offer the same protection. If this is the case then the new blue diamond jewelry plus other items effectively eliminates this role for me on raids and turns me into a liability rather than an asset.
Quote:
dyahannah
Station Member posted 01-29-2001 11:37 PM
ok couple of quick points here absor so please bear with me...

...

2-resists at raid level encounters are basically meaningless, and it does seem that a combonation of the rumoured soft cap of 175, and the persons level have more of an impact on whether they resist or not, to me this is a very serious issue because if we are not needed for resists, then we should be able to contribute in some way...and we all know that bard melee blows
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