Quote:
Originally Posted by Gustoo
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I’ve never understood how defense and offense and weapon caps apply to actual damage output and mitigation. It seems almost unrelated or like AC has variable impact
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ive never seen a detailed description that really fleshed this out but you can use the link below to get a rough idea:
https://wiki.project1999.com/Game_Me...bat_and_Damage
offense is used to adjust the damage modifier that is multiplied by the weapon damage. higher offense will result in higher max hits and higher potential dps. i dont have any forumlas for it but afaik, weapon caps affect your chance to hit. so if you have lower weapon skills then you have a lower chance to hit the mob.