The problem is too many people trying to min/max for rugged individualism.... instead of playing a strong range of things that come together to create great classic groups.
Paladins and SKs are GREAATTT tanks (far better than warriors before 50...and even after it for normal leveling). Both of those classes get very low cost AMAZING agro spells (disease cloud is bananas).
Even a ranger in a group can do a TON to offheal and root for CC along with snare and pulling agro / tanking.
But if you are a paladin...in a group with a mage, an enchanter, a druid, and a wizard.....well.... it's going to be rough.
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