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#39
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so I looked at the new "cutscenes".
My beef is they aren't fully CGI and are using CGI overlay on live-action WoW in-game animation, essentially using the WoW graphic engine as their studio. They are using in-game animation constructions rather than full CGI (which costs more than triple what they probably spent easily) So when people say no CGI cinematics, that's what people mean.An example of fully CGI cinematic would be the Diablo 2 Expansion pack cinematics. That's what full real deal independent CGI looks like. The use of the in-game engine as a studio to create these cinematics, and then touching them up with CGI for facial expressions and movement is a budget and cost cutting move. Its jewish. Its bobby kotick.... period. I don't like their pseudo-CGI cost cutting direction, but Ill fucking play it one last time since Blizzard designers are going balls out on this expac with overhauls and new storyline content that makes a CGI boycott look absolutely retarded.
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Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | ||
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