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#11
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We did it last night until the last wave (with Dev recording from several spots with FRAPs).
Giants still lag/ghost run after being rooted, but it's not as bad as it was before last patch. Especially the last waves, you want to have a Tank in melee range on every Giant or they will run - someone with snare/root backing them up is nice. We ultimately lost because a Priest giant fell under the world and found it's way to the zone in.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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