The lack of variance is what will make velious impossible to lock down for nihilum, allowing tons of alternate progression paths for other guilds. Nihilum can't be holding down sleepers key mobs and NToV and at the same time stop another guild from killing tormax and statute and vindi or going for dain or going for tunare or doing a different wing of tov or going for velektor or post revamp going for inny or ct or minis or keeping Phara Dar down. There's just too many fucking mobs too spread out when all up. Add variance to the equation and it becomes easier.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle"
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