Quote:
Originally Posted by astarothel
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No, no you don't.
First to engage would still see it happening, just maybe not to the extent it is now. Why? Because FTE still rewards the behaviour because of the edge it provides by being able to tackle it first.
The only way to end camping is to have it hold little to no advantage at all in a claiming process.
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The only "claim" about FTE is that you did indeed FTE. If some guild wants to camp on that basis WITHOUT variance - watch them get steamrollered by the better guild.
That is my point, we have rule upon rule where none was needed. Vanilla EQ worked, it rewarded those who could engage first AND kill the mob with what they engaged it with or could get there in time.
We have these non-classic rules because (as has been said numerous times) the GMs don't really want to be bothered with it. Yet intentional trainers get wrist slaps, not bans, and guilds not following the claim rules get another guilds loot destroyed (gee must hurt to steal a boss mob while your training the guild with claim, and the penalty is the loot gets destroyed.)
If you are going to be soft on the hard ballers, expect to spend time dealing with their BS again, and again, and again. Adding dumb rules for everyone else to follow won't fix that.
Personally, if I were a GM, I would far rather turn up to a known spawn time for a mob ready to perma-ban the bad guys, than the current situation where it is basically 24/7 something could be up.