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  #31  
Old 09-27-2011, 12:54 AM
Azu Azu is offline
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Originally Posted by aresprophet [You must be logged in to view images. Log in or Register.]
Here's why:



At no level before 24 (with the exception of the beastly level 1 pet) does your pet have even close to the HP of an equivalent mob. Nor does it hit nearly as hard. 1 on 1, your pet will get slaughtered every time unless it's lucky. It also won't generate enough aggro to keep a mob off you because your main sources of damage (Boil Blood line, Leach line, Darkness line, and lifetap DDs) all are innately high-aggro spells. Mend bones won't be enough to make up the difference, and anyway it's inefficient. The pet doesn't have the HP to go toe-to-toe until about 44, but it starts hitting hard enough to keep aggro when you've got the 39 buff and 2 weapons on it.

So obviously you have to keep the mob from hitting your pet while allowing your pet to stay in melee range. You can use your high-aggro spells to aggro kite, or you can fear-kite.
Thats some good insight. i'm used to my pet tanking for me, the idea of kiting for my pet was new, and i didn't care much for it. i spent enough time kiting my own pet when it broke and wanted my blood [You must be logged in to view images. Log in or Register.]

guess its just a new play style i wasn't used to and found i didn't like. the utility of a necro is what first turned me on to it.
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  #32  
Old 09-27-2011, 01:04 AM
aresprophet aresprophet is offline
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Originally Posted by Azu [You must be logged in to view images. Log in or Register.]
Thats some good insight. i'm used to my pet tanking for me, the idea of kiting for my pet was new, and i didn't care much for it. i spent enough time kiting my own pet when it broke and wanted my blood [You must be logged in to view images. Log in or Register.]

guess its just a new play style i wasn't used to and found i didn't like. the utility of a necro is what first turned me on to it.
You can do many, many things as a necro, but having your pet tank things to death like a Mage isn't really one of them (that fire pet DS shortens mob life by so, so much). You can fear kite, root rot, or charm kill with high efficiency for exp, and you can tap tank or aggro kite for reduced efficiency in trickier situations.
  #33  
Old 09-28-2011, 08:01 PM
sox7d sox7d is offline
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Originally Posted by mimixownzall [You must be logged in to view images. Log in or Register.]
So, I decided that my human necro blows and rolled an Erudite one.

Low and behold I realize that the pets have been nerfed almost to uselessness. They can't keep aggro - even one lifetap at 50% hps makes them target me and I can get rid of them. Hell, even just going up and meleeing, if I hit them for 6 dmg with my dagger, the mob won't get away from me. I feel like a damn SK sitting there tanking for my pet cause he can't tank for me. He can kill blues, but it takes forever, and since I don't want to end up tanking the entire time, I can't help him kill it to make things faster. I'm only level 5, does it get any better later levels? This can't possibly be classic.

Is this permanent or are they still being looked into/tweaked?
Hahaha, that's a good one

Quote:
But they are wrong. Anyone who played a pet class during this time on EQ Live knows that this is completely wrong.
Oh wait, you're serious, let me laugh even harder

HAHAHAHAHAHA

Yeah, man, necros really need to be buffed!
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