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#71
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If you pull mobs off the bard’s kite, and the bard happens to die or zones or whatever, wouldn’t the clump come beat the brakes off you due to social aggro?
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#72
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Yes you will social the whole kite. Salty bards will just zone and let you train yourself
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#73
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#74
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Bar-Dick.
Nuff said. | ||
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#75
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Once grouped, a bard kite would be difficult to discern how many it contained? Or am I missing something here. A swarm is a mess of mobs ghosting amongst each other. Maybe my machine/connection sucks.
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#76
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In addition to that, maybe fear plane is treated differently, but in my experience its been commonplace in fear at least over the last year that guilds are pulling mobs off competing guilds kites that exceed 25. | |||
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#77
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To your point that would be much harder to guage as a random class trying to exp in a zone, especially one that has multiple floors and could pick up mobs on the Z axis. Although I think in general if you're spending a bunch of time in a zone grinding exp you probably have a fairly good sense of the amount of spawns in different areas and how many mobs were up (especially as a puller) to better gauge how big of a kite a swarmer would pick up. Either way my advice to never have a camp dispute in your life is:
Even the most competitive camp contesting turd bags in the game will struggle to take any mobs from your camp if you're on top of them as they spawn and they will get so discouraged it won't take long for them to leave. Its extremely rare that someone would attempt to contest your mobs more than 15 mins (at an exp camp, I'm aware there are toxic camps in the game for high end loot that are highly contested 24/7). | |||
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#78
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How do you establish a camp in let’s say the arena of city of mist if a bard is swarming? I’ve run into this before- stables and temple camped. Entrance clear of mobs. Bard kiting LITERALLY EVERY OTHER CAMP in zone - swarm of 50+ mobs. Group sits and waits for 20 minutes for the kite to finish and another 5-20 minutes for respawns. Yay, fun. Thanks bards
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#79
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Your alternatives are: A) communicate with that person, specify the mobs you would like to camp and ask permission if you can take over those spawns so you are working together with them and avoiding conflict. B) contest the camp since at they can't technically claim all the spawns so to speak since camp rules dictate either line of sight or single spawn depending on zone type. At best you can probably agro as many mobs as you can CC, pull them to a single area and CC them while you kill them so they don't get pulled in when the bard starts their next swarm. If the bard is good at what they do this probably plays out like my prior post with most people giving up after only getting a couple mobs on each round of re-pops and deeming it better to just move or come back later. C) wait for a spot to open up in the temple or stables camp and join them | |||
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#80
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As the new arriving group, you're entitled to a camp. You communicate with the person/people already there and discuss which camp they want to give you. They then have to claim a single camp themselves that you can't pull from, and any other camp(s) are free for all between your group and the soloer/other group. | |||
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