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  #51  
Old 05-07-2018, 06:35 PM
mr_jon3s mr_jon3s is offline
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Quote:
Originally Posted by paulgiamatti [You must be logged in to view images. Log in or Register.]

Other than that, Red and White Dragon Tooth seem to have some seriously gamebreaking potential, assuming they haven't been nerfed. If you're willing to roll the dice you could theoretically powerlevel yourself from 1 to 50 in one playing session, assuming your pet doesn't die.
I mean you would have to be able to do 51% damage to get full exp and would have to find a place that the pet could solo but still be high enough to give you exp at 50. Also I believe they nerfed them so you have to be level 50 to click.
  #52  
Old 05-07-2018, 06:51 PM
Bboboo Bboboo is offline
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Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
If someone dies they're not cheating death. If someone has to get resurrected that means they died.
You may want to refresh yourself on my original post on the subject.
???
  #53  
Old 05-07-2018, 08:47 PM
Teppler Teppler is offline
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Originally Posted by Nikkanu [You must be logged in to view images. Log in or Register.]
How did this get to page 6 without mentioning Shissar Apothic Staff ?!?

300hp heal every 7 seconds, 0 mana cost, and unlike Torpor it has NO attack speed slow or snare effect. It's like Torpor, only better, and MANA FREE!

As good as Donal's BP + Manastone combo was in classic, I think the VP heal staff is stronger in Velious (especially combined with the increase in tank HP and AC from Velious gear).

Can't really compare fungi's passive hp/tick to a 250+ hp/tick clicky. =)
Let me ask you this. What mobs open up as a result of this staff? Solo, duo, trio, whatever.

Next consider puppet strings. Think of how fundamentally different they can make a Cleric.
  #54  
Old 05-07-2018, 10:26 PM
Nikkanu Nikkanu is offline
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Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
270hp heal*
Torpor recast time is 6 seconds, faster than 7 seconds
Torpor lasts 4 ticks which is every 6 seconds, essentially making it endless as you can start casting with 6s left.
Can cast spells with torp active. Can't cast spells while casting this clickie spell.

Nice try but not quite. If it was Celestial Elixir, Superior Healing or Chloroblast you may have a case, but it's not.

270*4=1080 in 28s
300*4=1200 in 19s to 24s (heals happen on server ticks)
You clearly and demonstrably don't know what you're talking about.

Greater Healing for Cleric is 300.

Cast time on VP Staff is 7 seconds. Recast time is 0 (being a clicky).

Cast time on Torpor is 6 seconds. Recast time is 6 seconds.

Torpor costs 200 mana, VP staff is 0 mana.

If you got super lucky and Torpor landed less than 1 second before a server tick it would take ~23 seconds to heal for 1200 (6 sec cast) + (3 * 6 sec ticks). If you got unlucky and torpor landed right after a server tick it could take up to ~30 secs (6 sec cast) + (4*6 sec ticks). This is of course not taking into consideration potential fizzles (which being a clicky VP staff can't fizzle)


The correct math is:

VP Staff: 300*4=1200 in 28sec for 0 Mana
Torpor: 300*4=1200 in ~23-30sec for 200+ Mana (depending on fizzles)

Plus:
  • Sustaining the same amount of healing over a long duration fight with Torpor would require precision timing on recasts, great luck with fizzles, constant Canni spamming (which means you have to heal yourself too) meaning you can't do anything but Torpor + Canni Spam. Where with the VP Staff just requires mindless spamming and no chance of fizzles or need to heal yourself. At any point the cleric can simply not click the staff to cast another spell and only lose a tick or two at most of staff heals.
  • You can infinitely spam VP staff and never run out of mana.
  • Not having to sit to med nearly as much means fewer chances for sit aggro.
  • A shaman can only cast Torpor X number of times (varies depending on mana pool and fizzles) before going OOM and having to Canni, at which time Torpor spam becomes even less efficient.
  • You can cast Celestial Elixir (300 mana) and then spam click VP staff and have essentially double the healing of Torpor for only 50% more mana.
  • Torpor has snare + melee slow, VP staff does not.
  • Being a cleric there are many other tools at your disposal that a shaman doesn't get. Most notably CH, DA/DB, Rez, etc. Really the only utility a shaman has over a cleric for killing high end mobs is Slow, which can be nullified by high MR mobs or simply bad luck with RNG on Slow resists.

I also have the option of dropping a Celestial Elixir for 300 mana and then VP staff spamming to get ~100% more healing than torpor for 50% more mana.

Since VP staff is mana-free and not subject to fizzles. I can duo/trio/small group the same mobs that would require slow + torpor on my shaman to duo/trio/small group without slowing (and having to worry about getting screwed over by RNG with slow resists).
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♦♦ Psychoactive (60 Ogre Shaman) ♦♦
♦♦ Recycling (60 Iksar Necromancer) ♦♦
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Last edited by Nikkanu; 05-07-2018 at 10:52 PM..
  #55  
Old 05-07-2018, 10:34 PM
Nikkanu Nikkanu is offline
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Quote:
Originally Posted by Teppler [You must be logged in to view images. Log in or Register.]
Let me ask you this. What mobs open up as a result of this staff? Solo, duo, trio, whatever.

Next consider puppet strings. Think of how fundamentally different they can make a Cleric.
I haven't sat down and came up with a definitive list or anything as I've only had my staff for a few months, but essentially anything that doesn't require a CH chain but would usually require slow becomes doable. Duos like Spore King in Seb, WW Dragons come to mind off the top of my head.

I have had Puppet Strings on my Cleric for a long time, while they come in handy for certain situations I find my VP staff makes otherwise very challenging duo/trio/small group content absolutely trivial and use it far more often since it's not limited to 10 charges.

I also have a Manastone, but since it's only usable in old-world zones it's not nearly as useful.

If I had to choose to keep only 1 "uber" item for my cleric it would be VP staff, hands down.
__________________

♦♦ Nikkanu (60 Dark Elf Cleric) ♦♦
♦♦ Psychoactive (60 Ogre Shaman) ♦♦
♦♦ Recycling (60 Iksar Necromancer) ♦♦
♦♦ Silentblade (60 Dwarf Rogue) ♦♦
♦♦ Yourack (60 Human Monk) ♦♦
♦♦ Bargains (EC Mule) ♦♦
Last edited by Nikkanu; 05-07-2018 at 10:45 PM..
  #56  
Old 05-07-2018, 11:03 PM
Bboboo Bboboo is offline
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Please don't say Baler has no idea what he is talking about and is a complete fucking idiot. He is an EQ master!
  #57  
Old 05-07-2018, 11:11 PM
aaezil aaezil is offline
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food/water
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I tried my hand at rotating with the casuals.
It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately.

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No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value.
  #58  
Old 05-07-2018, 11:55 PM
branamil branamil is offline
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Most "Game Breaking" item is Tome of Order and Discord. Prevents all beneficial spells from landing on you.
  #59  
Old 05-08-2018, 12:10 AM
Hibbs Hibbs is offline
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Quote:
Originally Posted by aaezil [You must be logged in to view images. Log in or Register.]
food/water
Haha good answer!
  #60  
Old 05-08-2018, 12:25 AM
Baylan295 Baylan295 is offline
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Quote:
Originally Posted by Nikkanu [You must be logged in to view images. Log in or Register.]
You clearly and demonstrably don't know what you're talking about.

Greater Healing for Cleric is 300.

Cast time on VP Staff is 7 seconds. Recast time is 0 (being a clicky).

Cast time on Torpor is 6 seconds. Recast time is 6 seconds.

Torpor costs 200 mana, VP staff is 0 mana.

If you got super lucky and Torpor landed less than 1 second before a server tick it would take ~23 seconds to heal for 1200 (6 sec cast) + (3 * 6 sec ticks). If you got unlucky and torpor landed right after a server tick it could take up to ~30 secs (6 sec cast) + (4*6 sec ticks). This is of course not taking into consideration potential fizzles (which being a clicky VP staff can't fizzle)


The correct math is:

VP Staff: 300*4=1200 in 28sec for 0 Mana
Torpor: 300*4=1200 in ~23-30sec for 200+ Mana (depending on fizzles)

Plus:
  • Sustaining the same amount of healing over a long duration fight with Torpor would require precision timing on recasts, great luck with fizzles, constant Canni spamming (which means you have to heal yourself too) meaning you can't do anything but Torpor + Canni Spam. Where with the VP Staff just requires mindless spamming and no chance of fizzles or need to heal yourself. At any point the cleric can simply not click the staff to cast another spell and only lose a tick or two at most of staff heals.
  • You can infinitely spam VP staff and never run out of mana.
  • Not having to sit to med nearly as much means fewer chances for sit aggro.
  • A shaman can only cast Torpor X number of times (varies depending on mana pool and fizzles) before going OOM and having to Canni, at which time Torpor spam becomes even less efficient.
  • You can cast Celestial Elixir (300 mana) and then spam click VP staff and have essentially double the healing of Torpor for only 50% more mana.
  • Torpor has snare + melee slow, VP staff does not.
  • Being a cleric there are many other tools at your disposal that a shaman doesn't get. Most notably CH, DA/DB, Rez, etc. Really the only utility a shaman has over a cleric for killing high end mobs is Slow, which can be nullified by high MR mobs or simply bad luck with RNG on Slow resists.

I also have the option of dropping a Celestial Elixir for 300 mana and then VP staff spamming to get ~100% more healing than torpor for 50% more mana.

Since VP staff is mana-free and not subject to fizzles. I can duo/trio/small group the same mobs that would require slow + torpor on my shaman to duo/trio/small group without slowing (and having to worry about getting screwed over by RNG with slow resists).
I hadn’t seen this math before, but this just show some how broken that staff is. I suspect the only reason it’s not higher on most people’s list is because it’s a rare no drop item in VP - it’s just not very common, and it’s not tradeable.

I just recently got the enchanter charm staff, and that’s another pretty broken item - though less broken than either the necro or cleric staff. Mana-free no-spellgem charm up to level 49 mobs is pretty sick.
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