Project 1999

Go Back   Project 1999 > Red Community > Red Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 12-30-2015, 11:15 PM
vouss vouss is offline
Banned


Join Date: Feb 2013
Posts: 1,765
Default Server sucks

blames <Empire> plays in <Empire>

[You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.]

(PS, <Friends> is NOT recruiting)
  #2  
Old 12-30-2015, 11:16 PM
Mus3t11 Mus3t11 is offline
Banned


Join Date: Mar 2015
Location: TX
Posts: 245
Default

Perspectives.

And server does suck.

[You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.][You must be logged in to view images. Log in or Register.]
  #3  
Old 12-30-2015, 11:21 PM
TacoSmasher TacoSmasher is offline
Banned


Join Date: Feb 2015
Posts: 519
Default

lack of competent leadership for an opposition force left things 1 sided.

Lite/Jibekken really torpedo'd any legit opposition efforts leading into velious


Empire succeeded as a guild. Every other group of players on the server was a failed in a major way .

The incompetent opposition is the reason why people says this server sucks, not empire.

next
  #4  
Old 12-30-2015, 11:31 PM
Knuckle Knuckle is offline
Planar Protector

Knuckle's Avatar

Join Date: Dec 2010
Posts: 3,767
Send a message via AIM to Knuckle
Default

Three ingredients for success in everquest endgame:
time, charisma, and basic intelligence. The opposition can not muster these things.
__________________
  #5  
Old 12-30-2015, 11:40 PM
Jeni Jeni is offline
Sarnak

Jeni's Avatar

Join Date: Jul 2014
Posts: 375
Default

Quote:
Originally Posted by Knuckle [You must be logged in to view images. Log in or Register.]
Three ingredients for success in everquest endgame:
time, charisma, and basic intelligence. The opposition can not muster these things.
If the GROBB massacre showed us anything the only positive trait Empire has going for them is three times the numbers in most PvP engages. I was there and believe me when I say I saw no intelligence on Empires side, most warmbodies had very little time in game that was not spent either plugged or dead, and their charismatic leaders were unable to motivate the warm bodies to assist or even focus the same targets.

Hopefully in six months from now the gear advantage will be enough for Empire to win a fight against a couple of friends in Kunark rags.
__________________
Quote:
Originally Posted by Heartbrand, former main tank for Empire
Tried to get immersed in Velious but quickly got burnt out by there being no challenge, the intensive raid schedule and pressure to be 100% or close to it with RA. In Nihilum, having 70% RA + meant you were a neckbeard, in Empire, 70% was the equivalent of being inactive status.
  #6  
Old 12-31-2015, 03:03 PM
iruinedyourday iruinedyourday is offline
Banned


Join Date: Apr 2014
Posts: 7,351
Default

Quote:
Originally Posted by Jeni [You must be logged in to view images. Log in or Register.]
If the GROBB massacre showed us anything the only positive trait Empire has going for them is three times the numbers in most PvP engages. I was there and believe me when I say I saw no intelligence on Empires side, most warmbodies had very little time in game that was not spent either plugged or dead, and their charismatic leaders were unable to motivate the warm bodies to assist or even focus the same targets.

Hopefully in six months from now the gear advantage will be enough for Empire to win a fight against a couple of friends in Kunark rags.
So why do you not contest then remind me?
  #7  
Old 12-31-2015, 03:25 PM
Jeni Jeni is offline
Sarnak

Jeni's Avatar

Join Date: Jul 2014
Posts: 375
Default

Quote:
Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
So why do you not contest then remind me?
The answer you are looking for is right in the post you quoted.

Quote:
the only positive trait Empire has going for them is three times the numbers in most PvP engages
We have no interest in zerging down content with hundreds of people and ruin the experience of the last expansion on R99. This will most likely be the last time we can enjoy such a immersive game in all its 1999 glory so why rob yourself of everything that made Everquest fun and engaging?

Once this server runs its course and everyone quits the only difference will be your character on the dead server will have more gear then my character on the dead server. Hopefully you'll have had fun between now and then creating enjoyable memories because after all this is a game not a job.
__________________
Quote:
Originally Posted by Heartbrand, former main tank for Empire
Tried to get immersed in Velious but quickly got burnt out by there being no challenge, the intensive raid schedule and pressure to be 100% or close to it with RA. In Nihilum, having 70% RA + meant you were a neckbeard, in Empire, 70% was the equivalent of being inactive status.
  #8  
Old 12-31-2015, 03:32 PM
snufzaimoverlord snufzaimoverlord is offline
Sarnak


Join Date: Oct 2014
Posts: 366
Default

Quote:
Originally Posted by Jeni [You must be logged in to view images. Log in or Register.]
The answer you are looking for is right in the post you quoted.



We have no interest in zerging down content with hundreds of people and ruin the experience of the last expansion on R99. This will most likely be the last time we can enjoy such a immersive game in all its 1999 glory so why rob yourself of everything that made Everquest fun and engaging?

Once this server runs its course and everyone quits the only difference will be your character on the dead server will have more gear then my character on the dead server. Hopefully you'll have had fun between now and then creating enjoyable memories because after all this is a game not a job.
We play the game the way we like to! "Sets alarm for 4am delays showering just 1 more day"
__________________
Gaping
  #9  
Old 12-31-2015, 03:53 PM
iruinedyourday iruinedyourday is offline
Banned


Join Date: Apr 2014
Posts: 7,351
Default

Quote:
Originally Posted by Jeni [You must be logged in to view images. Log in or Register.]
The answer you are looking for is right in the post you quoted.
the only thing your post says is that you are better than empire in every way and can win every time. Doesn't say anything about why you are a coward that doesn't contest.
  #10  
Old 12-31-2015, 08:35 PM
Knuckle Knuckle is offline
Planar Protector

Knuckle's Avatar

Join Date: Dec 2010
Posts: 3,767
Send a message via AIM to Knuckle
Default

Quote:
Originally Posted by Jeni [You must be logged in to view images. Log in or Register.]
If the GROBB massacre showed us anything the only positive trait Empire has going for them is three times the numbers in most PvP engages. I was there and believe me when I say I saw no intelligence on Empires side, most warmbodies had very little time in game that was not spent either plugged or dead, and their charismatic leaders were unable to motivate the warm bodies to assist or even focus the same targets.

Hopefully in six months from now the gear advantage will be enough for Empire to win a fight against a couple of friends in Kunark rags.
let me elaborate:
1.) charisma - keeping your guildmates playing under your tag not because they are pixel hungry, but because they genuinely enjoy playing with those individuals. These characteristics are very common in the VZTZ crowd as they typically travel as a pack.
2.) time - succeeding in end game everquest means devoting many, many hours of playtime as a leader. This is managed and delegated better by the gongshow/colgate combination. if you are the single leader, you better be on 12 hours a day or the horde will disperse without the inspiring presence of the leader. This was my achilles heel when Nihilium was strong, Rexx and myself led Heresy and neither could commit to a good schedule of game hours like we used to. Heresy dispersed pretty rapidly after a few weeks of raiding and leveling.
3.)basic intelligence- If you don't know how to beat mobs or coordinate people at all, you're going to have a bad time. And if you don't know how to delegate tasks to different officers and keep the herd in line, you are also, going to have a bad time.

You can say that Empire has nothing going for it but warm bodies, but the reason the opposition hasn't built a force to defeat them is because they lack the discipline of the previous three requirements I stated. There is more than enough sub 60 players, and actually for probably half a year or more the ability to muster a large force is at the fingers of the neckbeard folks who are not in empire. If you are clocking 8+ hours, and you are not in empire, evaluate why you have failed to create your own empire.
__________________
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:07 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.