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#1
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![]() Did a search and really couldn't come up with a thread that properly answered this, so...
What's wrong with Wizards? I remember way more being on Live than I see here, and I keep seeing them get trashed on these forums (not to a Ranger degree, but still). I know Mages are kings of everything in Classic, but don't lures become pretty important in order to reliably deal magic damage post-Classic? Is it because of the notorious AFK Wiztard legend? Or is it because the class is just boring/pointless to play, as other classes (Mage, Necro) just do their job "better" than Wizards? | ||
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#2
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![]() They don't get strong until Kunark and Velious. They were always a weaker class in original EQ, but people were begging for them later. Add mana batteries and lures and it's a field day for raid dps.
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#3
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![]() wizards in classic: Levelling
Cast 1 nuke results in 2 scenarios A. you pull threat and die B. you /sit and afk until 3 mobs later. wizards in raiding: A. Port everyone to destination B. Cast ice comet. resisted. C. Afk until wizard loot drops. As long as your sitting and meddling, everyone assumes your doing your job. Hell, when i was leveling, i was AFK 50% of the time. | ||
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#4
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![]() Quote:
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#5
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![]() AE groups are drooling over karnor's basement already I am sure.
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#6
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![]() Can't beat the thrill of quad kiting. And I would rather be a wiz than a druid. Fo reals.
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#7
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![]() The only thing wizards can do better than any other class is port.
The three main rolls in EQ are tank/dps/cc Unless you get an AE group, their sustained DPS is probably lower than a SK for xping. They have root so they can CC, but so can other root classes and an enc is far better anyways. wizard tank?...yeah.... For boss battles wizards can be alright since that isn't sustained DPS. The one time I think wizards can genuinely be useful for standard xping is when you fight caster mobs. A fair number of wizard spells have a spell interrupt component even if it's not a stun spell. If the wizard saves all mana for the caster mobs and just chain casts those spells they can lower the amount of damage a group takes by quite a lot. Of course for this to work well you need a SK or pally to hold agro. | ||
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#8
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![]() [QUOTE=odizzido;165309]The three main rolls in EQ are tank/dps/cc
[QUOTE] Everybody get your roll on? Think you are forgetting the priest role in your list. | ||
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#9
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![]() Wizards admittedly aren't fantastic in classic, but as you go to kunark and then to velious, they become better and better.
And the AE group is where it's at in kunark. First people to 60 will be the people who are doing AE groups [You must be logged in to view images. Log in or Register.]
__________________
Omnimorph - Enchanter
I enchant things... | ||
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#10
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![]() I remember meeting up with a group of 4 wiz on classic not long after I started. for some reason they invited me to their group in perma ( I was a rogue).
they pretty much killed everything that agroed before it got to them. went something like: 1 2 3 nuke mob makes a step and dies and yeah as it's been said, aoe groups are the way to go for leveling. nothing like a group dicimating over half of HS on their own. | ||
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