Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 01-08-2014, 03:31 PM
karekiz karekiz is offline
Scrawny Gnoll


Join Date: Apr 2010
Posts: 25
Default Go back to the way things were

Can't we just go back to the way things were? TMO deserves any kill they can camp for. Isn't that classic?

A lot of people ruining classic with all this. It was fine for years, it will be fine still. It was all made up to de-rail the classic EQ goodness.
  #2  
Old 01-08-2014, 03:33 PM
Rhambuk Rhambuk is offline
Planar Protector

Rhambuk's Avatar

Join Date: Oct 2010
Location: Maine
Posts: 3,034
Default

its fine if your in tmo.

but 90% of the playerbase isn't and after years of watching this same pony show even the Devs are tired of it.

pointless post, pointless response.

let the raid discussion continue
__________________
Quote:
Originally Posted by Haynar View Post
Don't let the door hit you on the way out.

Oh yea .... Piss Off.

H
  #3  
Old 01-09-2014, 02:01 AM
Forza Forza is offline
Orc


Join Date: Oct 2009
Posts: 38
Default

Quote:
Originally Posted by Rhambuk [You must be logged in to view images. Log in or Register.]
its fine if your in tmo.

but 90% of the playerbase isn't and after years of watching this same pony show even the Devs are tired of it.

pointless post, pointless response.

let the raid discussion continue
truly and honestly, the devs are sick of people like you. The most vocal whiny crybabies. Guess what: This is Project 1999, meaning that this is supposed to be as close to EQC as possible. I am NOT IN TMO. I don't support what TMO has done in the past, but at the same time EQ Classic didn't have rotations on every single server for every single mob, you ALL know that unless there's some specific server that only rotated mobs.

Let the nerdiest of nerds get whatever pixels they want and raid whomever they want to raid for whatever reason. If they cheat, ban them (IMO), if they don't, WHO CARES THIS IS CLASSIC EQ. Did you ever petition when the strongest guild on your live server killed every mob because they worked the hardest for them? Do you ever set an alarm to wake up at odd times in the night just to check and see if a mob spawned, let alone the amount of times countless TMO members have done this with their alts? Come on man, people like you need to stop thinking you're entitled to ANYTHING with this game.

The devs are TIRED of people like you complaining day in and day out about all of this, when in reality YOU SHOULD SHUT UP AND PLAY THE SERVER THEY GRACIOUSLY PUT OUT THERE FOR YOU. SHUT THE HELL UP AND PLAY.

Know why majority of us can't beat TMO in the raid scene? Because majority of us have jobs and a life to attend to.
  #4  
Old 01-08-2014, 03:37 PM
Elderan Elderan is offline
Planar Protector

Elderan's Avatar

Join Date: Aug 2012
Posts: 1,425
Default

As someone said.. Only 44 mobs per month to go around. Split those up between a bunch of guilds and it leaves no one happy...
  #5  
Old 01-08-2014, 04:43 PM
myriverse myriverse is offline
Planar Protector

myriverse's Avatar

Join Date: Jan 2013
Location: Swamp of N.O. Hope
Posts: 2,470
Default

Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
As someone said.. Only 44 mobs per month to go around. Split those up between a bunch of guilds and it leaves no one happy...
You fail at math.
__________________
Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk
"If you can't eat a frog, then eat two."
  #6  
Old 01-08-2014, 04:14 PM
August August is offline
Fire Giant


Join Date: Sep 2010
Posts: 703
Default

Quote:
Originally Posted by August [You must be logged in to view images. Log in or Register.]
There are 11 mobs outside of VP. 2 of them are level 52-restricted.

They pop on average 4 times a month.

That's 44 raid mobs per month. There are at least 6 tier 2 guilds, and 3 tier 1 guilds - that's being pretty stingy

That's 9 guilds that want to compete for 44 mobs a month. That's approximately 5 mobs per guild.

Do you think it's fair to you that you only get 5 mobs a month for your guild?

Oh, you don't? Well that's fine, but keep in mind that if you take another mob, then someone else only gets 4 mobs a month. How many mobs do you think you deserve? Is it 10 mobs a month? Well then another guild gets 0 mobs a month. Do 4 guilds want 10 mobs a month? Gratz 4 mobs total for the rest of the 5 guilds.

This is an unsolvable problem on an EMU server that's been stale for too long. My numbers may not be accurate (i don't raid here) but that's the actual reality of the situation. A LOT of people can kill the mobs. A LOT of people want mobs. There are a static number of mobs per month.

No one guild can be dominant without severely cutting off access to those mobs to the rest.
No coalition of guilds can exist without everyone getting a very very thin slice of pie.

The solution is more mobs, or people being content with less.

Staff / Development are going to have to solve this problem with a coded solution. We are all arguing with each other to no great effect because the numbers behind all these solutions just don't add up.

You can put tiers on stuff, you can put restrictions on who and what can engage and in what time period, but the end result is straight up numbers.

44 Mobs a month
  #7  
Old 01-08-2014, 04:43 PM
Lord_Snow Lord_Snow is offline
Kobold


Join Date: Dec 2012
Posts: 155
Default

New frickin server....Dev's are just going to have headache after headache until they release a new server. I know its about money, but look at your pop on Blue vs Red, Take red down. Or instead of the teams PvP server commin out make it another blue server. You can't have a game made for a constant pop of 500-700 and expect to run smoothly with a pop of 1k+ on the regular.

You guys have stripped away all competition for mobs. The thrill of raiding for me from live was the fact you had to mobilize fast and get to the mob fast, whoever engages first gets the mob. Not this rotation BS where guilds get to call their mobs.... wtf? I would rather compete. Like football.... there is only 1 ball! 1.2k people and 44 mobs....you're guild bags a mob you win. And I think it's absolutly effed up that you guys are not even considering other guilds for t2....So you're telling me these guild leaders have to "Ask" to raid if they are outside the nazi raid coalition? That's messed up, I bet you kids looked for your christmas presents before christmas cause you hate surprises.

Now you say there is a guild out there that already has all of their toys from sky and everywhere else? Don't let that guild raid since they have have beaten the game, and since the servers time periods are'nt "To the T" once velious comes out (Whenever that is *Rolls eyes*) then these top raiding guilds can continue to raid. The problem isnt the 44 mobs, the problem is the 1400 I see online almost everyday. More pop more problems.

Easy expensive solution: Split the server. It's a game, games are supposed to be competitive.

Other up comming guilds may not like this system or even know about it. Not everyone who plays p99 comes to these forums, mostly because its posts from people who have been here for years whineing to the dev's about the same crap instead of doing anything about it. All I see is "I don't wanna compete, I want my hand held."
Last edited by Lord_Snow; 01-08-2014 at 04:51 PM..
  #8  
Old 01-08-2014, 04:46 PM
Aaron Aaron is offline
Fire Giant


Join Date: Nov 2009
Posts: 660
Default

Quote:
Originally Posted by Lord_Snow [You must be logged in to view images. Log in or Register.]
I know its about money,
No it's not.

And we already have an active thread for this dumb idea. You should post your well thought out response in that one.
__________________
<Azure Guard>
Flyboy Firebane - 60 shaman
Faladwen Fireball- 60 wizard
Mithras Firehealer - 60 cleric
Gurig Fireplague - 53 necro
Umphrey McGee - 55 magician
Loden Arrows - 46 ranger
  #9  
Old 01-08-2014, 04:54 PM
Rupertox Rupertox is offline
Kobold


Join Date: May 2013
Posts: 189
Default

Quote:
Originally Posted by Lord_Snow [You must be logged in to view images. Log in or Register.]
New frickin server....Dev's are just going to have headache after headache until they release a new server. I know its about money, but look at your pop on Blue vs Red, Take red down. Or instead of the teams PvP server commin out make it another blue server. You can't have a game made for a constant pop of 500-700 and expect to run smoothly with a pop of 1k+ on the regular.

You guys have stripped away all competition for mobs. The thrill of raiding for me from live was the fact you had to mobilize fast and get to the mob fast, whoever engages first gets the mob. Not this rotation BS where guilds get to call their mobs.... wtf? I would rather compete. Like football.... there is only 1 ball! 1.2k people and 44 mobs....you're guild bags a mob you win. And I think it's absolutly effed up that you guys are not even considering other guilds for t2....So you're telling me these guild leaders have to "Ask" to raid if they are outside the nazi raid coalition? That's messed up, I bet you kids looked for your christmas presents before christmas cause you hate surprises.

Now you say there is a guild out there that already has all of their toys from sky and everywhere else? Don't let that guild raid since they have have beaten the game, and since the servers time periods are'nt "To the T" once velious comes out (Whenever that is *Rolls eyes*) then these top raiding guilds can continue to raid. The problem isnt the 44 mobs, the problem is the 1400 I see online almost everyday. More pop more problems.

Easy expensive solution: Split the server. It's a game, games are supposed to be competitive.

Other up comming guilds may not like this system or even know about it. Not everyone who plays p99 comes to these forums, mostly because its posts from people who have been here for years whineing to the dev's about the same crap instead of doing anything about it. All I see is "I don't wanna compete, I want my hand held."

i hope this were possible and merge again if you want in velious, but is not only expensive.....

who goes to server one? who goes to server 2?

so if i am BDA and have RL friends of divinity, and each guild goes to a server.... what i am going to do? imagine how many problems it would have, too.
  #10  
Old 01-08-2014, 04:56 PM
sanforce sanforce is offline
Banned


Join Date: Dec 2010
Posts: 323
Default

Quote:
Originally Posted by Rupertox [You must be logged in to view images. Log in or Register.]
i hope this were possible and merge again if you want in velious, but is not only expensive.....

who goes to server one? who goes to server 2?

so if i am BDA and have RL friends of divinity, and each guild goes to a server.... what i am going to do? imagine how many problems it would have, too.
P1999 Filthy Casuals
P1999 Hardcore Neckbeards

We both know which direction BDA and Divinity would go.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:11 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.