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#1
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Why do devs keep making these retarded cash shop MMORPGs that all fail?
Has there ever been a pay4power MMORPG that wasn't a complete and utter fiasco?
Neverwinter had its soft release yesterday (the open beta scheme where they launch the game but reserve the right to excuse all problems with "it's still beta") and it's just blatant pay2win. You can buy all sorts of nonsense with cash, like full heal potions with 200 charges when the normal potions available in-game are more like WoW's potions: fairly costly and heal you for like 30%. Since potions have almost no cooldown in Neverwinter, you can literally eliminate the need for a healer if you pay the dollar bills it takes. If you die, you can click a button to insta-rez yourself right there for 5 Zen (half a dollar) and you can buy the in-game currencies with cash. You can also buy shit like AoE rez scrolls, bonus packs with insanely overpowered low-level gear, and all the other typical thinly-veiled pay2win shit. Everything can technically be obtained via gameplay, but of course they've designed it so it takes so long it might as well not be possible. The aforementioned 200-charge full heal potion? Estimated time to grind: 55 hours at current Astral Diamond to Zen conversion rates. You also have to buy bags with Zen (or grind for days and days and days to get enough AD to buy the Zen) and high-level companions have to be bought as well. Anyone so inclined can swing the credit card and buy their endgame purples that way, or exp boosts that let them level from 1 to 60 in an afternoon. Needless to say, this game will be dead within the month. My question is: why the shitting fuck do idiot developers keep making games like this? Is it really profitable or are they just failing over and over, making the same mistakes as the last thirty groups of morons did?¨ It's a real shame because the gameplay is kind of fun but who in their right mind is gonna make a serious commitment to a game that quite literally lets people buy cheat codes for $$$? | ||
Last edited by Noselacri; 05-01-2013 at 11:26 AM..
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#2
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interesting.
i hadnt looked into this game at all, but a couple RL pals were harping in my hear about how they think this game will be the awesome. but thanks for the info [You must be logged in to view images. Log in or Register.] only game in the future that im looking forward to atm is Elder Scrolls Online.
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#3
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#4
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but right now ESO is pinging the absolute fawk out of my gaming radar. EQnext on radar, but much much lower. the ONLY great thing ive heard about EQNext is that they are making EQNext.
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#5
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#6
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gonna rock Aldmeri Dominon in ESO, let all the trendy kids have their Ebonheart Pact edit - heres like 45 vids on ESO - http://www.youtube.com/watch?v=GhL9Z...GOuIqyMcqYQ9VK
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Sirken's Twitch Stream - www.twitch.tv/sirken_ Quote:
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Last edited by Sirken; 05-04-2013 at 04:40 PM..
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#7
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#8
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also you should play EVE, one of the few MMOs where players pay to lose.
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#9
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#10
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LOL. (there's some truth that) Anyway... The point is that instead of getting things in the game to be better, you're paying real-life cash for the same sorts of things. So you don't need to even know how to play the game, you just need real-life cash. Is that the problem? So it's like you're playing alongside people who have cheat codes. They're haxing the game. The other issue, ofc, is how gimmicky it all looks. Open up hte in-game shop and it's like opening up a website strewn with advertisements. A salesman vomited on you. Ima giddy to spend spend spend. In hte past, I've justified hte idea of allowing people who have less time but more money to play time consuming games by paying for odds and ends instead of spending time to get them. The idea on paper is real cool. However, I do not know if it will ever work well. Probably, but maybe not. The issue is... players have different amoutns of time to play. How do you please everyone. Players also have different amounts of real-life cash on them. A company wants to maximize the money it gets.
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
Last edited by stormlord; 05-01-2013 at 01:42 PM..
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