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  #1  
Old 12-02-2010, 03:09 AM
Tranquility Tranquility is offline
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Default So Pyzjn

I'm not looking for anyone secrets to spawning her, but I am wondering if anyone can confirm she is not spawned the same way she is on live, and if anyone knew any basic differences.

Been straight destroying Qeynos Hills for like 10 nights now with no show.

Any help would be great thank you.
  #2  
Old 12-02-2010, 04:15 AM
kbnexus kbnexus is offline
Kobold


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She isn't working properly at the moment, for about 2 weeks her cycle has been off and I have not seen Her, Her PHers, or Varsoon. For some reason there is a lot of large rats, my guess is maybe the day/night cycle thing is messed up at the moment for qeynos hills, but I really don't know.
  #3  
Old 12-02-2010, 09:40 AM
Qenaden Qenaden is offline
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Hehe, you ask as if there was some way to spawn her on live that everyone agreed on. After camping her for 3 weeks (29 hours straight once) on Vallon Zek, I became convinced she was manually popped by GM's.
  #4  
Old 12-02-2010, 01:34 PM
Torqumada286 Torqumada286 is offline
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Illa's has some information on her. Not sure how that may apply here, but it's something to go on. If I am reading this right, fire beetles appear to be the placeholders. Varsoon spawned and then despawned in front of me last night (and there was a PC with the same name in the zone) on the hill overlooking the Sayer's.

Torqumada
  #5  
Old 12-02-2010, 04:24 PM
Nakara Nakara is offline
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ENCOUNTER_DESCRIPTION Q2QVarsoonPyzjnMISCmob
MONSTER_1_NAME a_mangy_rat
MONSTER_1_NIGHT_NAME Varsoon
MONSTER_1_PERCENT 3
MONSTER_2_NAME a_brown_bear
MONSTER_2_NIGHT_NAME a_decaying_skeleton
MONSTER_2_PERCENT 5
MONSTER_3_NAME a_grizzly_bear
MONSTER_3_NIGHT_NAME a_restless_skeleton
MONSTER_3_PERCENT 15
MONSTER_4_NAME a_large_field_rat
MONSTER_4_NIGHT_NAME a_putrid_skeleton
MONSTER_4_PERCENT 30
MONSTER_5_NAME a_fire_beetle
MONSTER_5_NIGHT_NAME Pyzjn
MONSTER_5_PERCENT 7
MONSTER_6_NAME a_gray_wolf
MONSTER_6_NIGHT_NAME a_skeleton
MONSTER_6_PERCENT 20
MONSTER_7_NAME a_giant_rat
MONSTER_7_NIGHT_NAME a_dread_corpse
MONSTER_7_PERCENT 20

good luck
  #6  
Old 12-02-2010, 04:51 PM
xshayla701 xshayla701 is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Aeolwind: Pyzjn fixed, seriously this time, Nilbog saw it work. I swear.
Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
Exact live information is not available. I had to do the best I could to make it.
So I don't think it spawns like it did on live.

http://www.project1999.org/forums/sh...zjn#post162186
I guess as of 10/21 it's working...maybe?

Quote:
Originally Posted by xshayla701 [You must be logged in to view images. Log in or Register.]
pyzjn and varsoon are assholes irl
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  #7  
Old 12-02-2010, 05:02 PM
Nakara Nakara is offline
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what i posted is the actual live information just fyi
  #8  
Old 12-02-2010, 05:13 PM
Rhalous Rhalous is offline
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Akyra is correct about a custom script. If you do some digging, you'll find a post made by Tugg. . . ah, screw it.

http://www.project1999.org/forums/sh...ighlight=Pyzjn

Tugg was an awesome dude, I hope he makes a comeback for Kunark.
  #9  
Old 12-02-2010, 05:17 PM
Rhalous Rhalous is offline
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You can thank me buy flooding the market with GBSs so I can pick up a second one cheap for my alt.
  #10  
Old 12-02-2010, 05:51 PM
girth girth is offline
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Quote:
Originally Posted by Nakara [You must be logged in to view images. Log in or Register.]
what i posted is the actual live information just fyi
They don't use actual live information for these type of spawns, just look at ancient cyclops or quillmane.

Last I heard, they didn't use it on purpose to have a bit of mystery like old days. Nobody knew this stuff on live, why should they here?
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Last edited by girth; 12-02-2010 at 05:53 PM..
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