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| View Poll Results: Should warrens go in on R99? | |||
| Yes |
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17 | 68.00% |
| No |
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8 | 32.00% |
| Voters: 25. You may not vote on this poll | |||
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#1
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I say yes.
1. Its well balanced with classic 2. Odus is severly lacking in solid places to xp 3. You can get rich quick there as a noob 4. Its one of the funnest newb zones 5. The hole is in 6. It gives people a reason to be on tox | ||
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#2
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No, because it's not classic, no matter how much shit isn't classic at this time
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#3
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By the time they make the severs classic we'll be in GoD
This is the P99 pvp serve so not classic its nto funny. If the patch timeline cut off was 1999 at release I could get behind this "its not classic argument" But by the time we are getting into Velious the game is changing quite a bit. | ||
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#4
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were way past 2001 in patches
implemented with plane of fear/hate revamps and epic quest revamps. ------------------------------ March 14, 2001 3:00 am ------------------------------ ***EverQuest Turns Two*** Two years ago this Friday, EverQuest was launched, forever changing the course of online gaming. Today EverQuest boasts nearly 360,000 active subscribers, and a two-year retention rate of 65%. Peak usage tops 89,000 simultaneous users with average peak usage at roughly 87,000. The EverQuest community continues to grow daily. We've put up a page on the EverQuest website to help celebrate EverQuest's achievement and to thank our loyal fans. Over the next couple of days we will be posting interesting content from EverQuest's humble beginnings, as well as a few surprises. Check it out! http://everquest.station.sony.com/2n...sary/index.jsp *Ever Changing, Evolving, Expanding* The Warrens: As part of our two-year celebration, we're pleased to announce the release of "The Warrens", a free expansion zone located on Odus. "The Warrens" is a low-to-mid level dungeon and the home of the Kobolds on Odus. You can patch the Warrens by running the "Optional Patch". In addition to filling-out the continent of Odus, "the Warrens" will also serve as a platform to try out some of the new ideas brought forth by members of the team and the public aimed at addressing some common gameplay issues. We would like to see what options might be open to and enjoyed by the players in the future. The first issue addressed in the Warrens is the problem of higher level characters competing with lower level characters for loot on lower level creatures. To address this issue, in the Warrens, a group that "outclasses" a particular foe will not receive any loot that is MAGIC, LORE, or NODROP. All other loot will drop. "Outclassing" a foe is defined as having a group makeup such that no one in your group receives experience from the kill. This can happen if, for instance, the foe is "green" to all group members, or if the group makeup is of such a wide level range that the system determines the fight was unbalanced using regular experience rules. Any time that an NPC would have dropped special loot and does not due to it being outclassed, a message indicating that the combat was "trivial" will be displayed to the group. As time goes on, we will be implementing new gameplay subsets and adjustements in the Warrens. Please be sure to let us know what you think! The Planes: The Planes of Fear and Hate have been updated as part of our two-year celebration. Adventurers in the Plane of Fear will notice that some high-level foes are now available. Rewards for former "boss npcs" have been moved down to underlings that are roughly as powerful as the old bosses were. The Plane of Hate has also received a large update, but this one also includes the opening of a previously undiscovered part of the zone, now full high-level expansion-oriented content. Much as with Fear, rewards from bosses have been moved. Epic Quests: As part of the Plane updates, we've made several adjustments to Epic quests for a number of classes. Previously, questers of many classes were put in direct competition with regular non-questing adventurers for a few coveted spawns. In these cases, a new step has been added to separate the "Epic Encounter" NPCs from the "Epic Quest" NPCs. For those who are mid-quest, all quest requirements have remained the same. In other words, if you turn the same items into the same NPC, the same reward applies. What has changed is that some components may be in a different location from where you expect them. It is recommended that you check with the last NPC in line or other adventurers to find where you need to go next. *They were implementing a lot of stuff to an unfinished game in 1999 and the plan was to ever expand and change not remain static, classic everquest is not some arbitrary 1999 patch cut off date, its a block of dates from 99-2004 or even 2005 or 2006 Maybe a few patches before luclin and AA, and some can even enclude luclin and Pop in classic despite yalls rage towards luclin. I personaly consider everything up to GoD classic, GoD endgame was still classic IMO as it was the last expansion fully endorsed by the live GMs and test GM, and they quit after that expac when the game was fully handed over to its current owners. | ||
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Last edited by runlvlzero; 07-09-2013 at 07:43 PM..
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#5
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I looked it up on the p99 wiki according to somewhat psuedo official sources we are not in the 2001 time frame yet, that comes a lil after velious launch....
But there is a lot of 2001+ issues that need to be fixed in game still IMO. Might as aim for a patch date towards 2002 for consistancy on Red. | ||
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#7
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You missed the point of the exaggeration.
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#8
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What good stuff drops from the warrens?
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#9
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blue ringmail and bronze katanas
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#10
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Was my idea so ya I support it
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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