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#1
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![]() So I picked up a helium maul of superiority for my monk recently. I was wondering if I should wield it in my primary hand or offhand? It is 11/18 which puts it at 1.83 DPS. I’m wondering if I should have epic fist + maul or go maul + scepter of mastery. Any suggestions would be great.
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#2
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![]() Paradigm: faster weapon mainhand, best ratio offhand.
If Epicced: Fist (9/16) and Maul (11/18) If Not Epicced: Maul (11/18) and Scepter (13/20) | ||
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#3
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![]() Nice gotcha but if you want to know what is the best set up for your build in the content you want to do then you're just gonna have to do a lot of in the field testing.
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#4
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![]() So would maul be better offhand than the scepter of mastery?
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#5
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![]() THe ratios are virtually the same (SoM is actually 13/21 = 0.619, vs VMoS is 0.611) so you need to consider other things. SoM is 3 weight but has mediocre melee stats. VMoS has 7 weight but lots of mediocre stats.
You could go either way with it, but weight might be the deciding factor. | ||
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#6
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![]() Maul + SoM should be more dps than epic + SoM - but it’d be so insanely close it does doesn’t matter. Epic would probably win on high ac targets.
If you can get ToV loot why would you waste dkp on that? 7 weight is ugh. Offhand SoM is a tiny bit better. I’d have saved your dkp for something more meaningful. Really the only upside of the maul are the stats, but it comes at a hefty price in terms of weight.
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Last edited by Troxx; 07-09-2018 at 05:58 AM..
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#7
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![]() Maul (11+5.5)/18 = 0.917
Fist (9+5.5)/16 = 0.906 So the Maul is barely better. That being said I would expect the fist to out DPS the maul on Velius raid content because on high AC encounters minimum dmg is an exorbitant proportion of ones total DPS. Thus skewing the scale towards faster weapons.
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Last edited by Fragged; 07-09-2018 at 06:57 AM..
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#8
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![]() Quote:
P.S. Hi Cinderr! | |||
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#9
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![]() Quote:
With 255 str the max possible hit for epic fist is 56.63 (including damage bonus) If, for the sake of math, you always hit for max - the damage bonus makes up 19% of your mainhand damage. Since nobody hits for max 100% of the time - damage bonus is actually much more than 19% of your mainhand damage when wielding epic primary. As Aikons pointed out, on high ac targets where you frequently hit at the lower end of the spectrum, high speed becomes more important. 11/18 is better than 9/16. It’s also blunt which has a higher skill cap (unless this changed). Even so, the upgrade from 9/16 to 11/18 is not huge and vs high ac targets that 12% reduction in damage bonus output can very well make it inferior on high ac targets. That’s what Aikons was getting at. But ... 7 weight and dkp expenditure for marginal gains when you already have epic? I’d have passed on that item to a ranger or even warrior to use for low aggro dps. For offhand, SoM has a slightly better ratio and isn’t nearly so heavy.
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#10
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![]() I'm not saying the delay of the weapon is irrelevant, but that the ratio is far more important. For example, let's compare two monks. One using the 9/16 epic fist (about the fastest and weakest weapon monks can get; ~14 dps from the bonus) with the Adamantite Club (about the slowest weapon a monk can get; ~9 dps from the bonus). My sperglord calculator (basically a simple multiplication of DA/DW/hit rates etc) thinks:
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