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#1
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Paladins:
--- Added Endure Magic spell at level 30 ---Added Resist Magic at 55 --- Moved Guard spell from 49 to 39 --- Moved Armor of Faith from 53 to 49 --- Added New level 53 paladin spell: Divine Glory --- Added New level 59 spell: Celestial Cleansing --- Defense skill cap made exactly same as warriors --- Added Yaulp 4 at 60 and enhanced. Also LoH gets extra healing from level 40+, how much I am not sure. Paladins of Red99 rejoice. | ||
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#2
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Kek sorry SKS:
Shadowknights on the PvP servers were routinely killing themselves via non-XP losing means and attacking other players with Harmtouch immediately upon respawn. In order to address this situation, Harmtouch is no longer automatically "recharged" by death on the PvP Servers | ||
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#3
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celestial cleansing is p good
__________________
Edalse Dwarf Cleric
Eslade Dwarf Paladin (Cazic Thule Server)#elfpals discord | ||
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#4
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Isn't this a separate patch from the Jan 2001 patch?
If not, nice
__________________
Lootenant Dan <Hierophant>
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#5
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Due to the recent improvements to "Harmtouch", it is doing much
more damage than it would before and unbalances PvP. As such it will now do less damage in PvP (68% of PvE, down from 80%). Rough days ahead for SKs | ||
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#6
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Druids:
Root and Snare stack Chloroblast + Nature's Touch spells added Track Skill Cap Increased from 50 -> 125 Faydedar + Venril Sathir made triggerable for Epic Quest Venril Sathir made 3 day respawn, VSR faster respawn Foraging when hungry/thirsty makes you automatically get food/water Wind of the North/South can be casted from anywhere + Egress works indoors
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Backup, Human Druid of the Jaggedpine Treefolk. Defender of Bears. Servant of the secret order of <Charles Bronson>. Rhuobhe, Human Cleric of the Dismal Rage. Wielder of the sacred Aegis of Life. Semi-retired veteran. | ||
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#7
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This is neither a rant nor a flame, please respect forum rules.
__________________
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#8
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Cant wait as well, debuffs should also be bumped up as well with patch.
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#10
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Quote:
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