![]() |
|
|
|
#1
|
|||
|
I heard Sirken talking on his livestream about wanting to keep new players on the server and one of the solutions was to decrease the level range from 8 to 4 levels.
I would call me a "new player" and I can't say how ghey this is. +/- 4 levels is nothing. More often than not half of my group is ever able to engage in fights....this feels like a low pop blue server. Coming from a "new player" I think your idea, although well intended, was not a solution to the problem. | ||
|
|
|||
|
#2
|
|||
|
That's why exp/leveling should be a lot quicker, only a handful of people playing and everyone is too spread out.
| ||
|
|
|||
|
#3
|
|||
|
The journey isn't a static one, it should change with the times. Not enough players to sustain the old ways. Server must adapt.
| ||
|
|
|||
|
#4
|
|||
|
<---------- Think it's that way but anyhow, leveling isn't difficult, just tedious.
| ||
|
|
|||
|
#5
|
|||
|
The fact that a level 55 Cleric can't get hit by a bunch of 60s is pretty fucking ridiculous. I think it should go back to 8.
Dying at 52 to level 60s builds character. | ||
|
|
|||
|
#6
|
|||
|
I think there could be a hybrid solution. Keep it +/- 4 levels until lvl 30 or 40 then it goes back to +/- 8 lvls
| ||
|
|
|||
|
#7
|
||||
|
Quote:
| |||
|
|
||||
|
#8
|
|||
|
Yes put it back to 8 level range where garbage players such as tune can wreck anyone who dings 52. It'll also go great for people like knights templar who destroy any new player in cloth that they can find.
Keep it 4 range. | ||
|
|
|||
|
#9
|
||||
|
Quote:
Your part of the problem here not the solution! There's a whole big blue server for you to /d on and cosplay yourself into a badass. | |||
|
Last edited by Swyft; 08-30-2014 at 05:42 PM..
|
|
|||
|
#10
|
|||
|
Didn't read whole thread. Agree with original post.
Box is way way better now with group exp thing, although I still think hotzones offer better tradeoffs (no penalty on solo players, more pvp, more like live was). The +/- 4 levels thing is a bummer. It is pretty rare to find anyone you can actually attack. This barely flew on RZ which had 800+ players concurrent. Don't think it'd be a stretch to say that most players preferred the ranges on the other three pvp servers (VZ, TZ, SZ). I'd rather get my ass kicked by someone 8 levels higher than me than not get any pvp action till 60. Someone mentioned that the high level dungeon zones used to have no pvp level cap and that sounded like a great feature to me. Did it not work out for some reason? | ||
|
|
|||
![]() |
|
|